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fgsfdsfgs / perfect_dark
Forked from n64decomp/perfect_darkwork in progress port of n64decomp/perfect_dark to modern platforms
A Total-conversion-mod for the DarkPlaces engine all about mecha combat. See website for more info:
Bytes is a utility library that makes it easy to create, parse, transform, validate and convert byte arrays in Java. It supports endianness as well as immutability and mutability, so the caller may…
A cleaned up version of QuakeC sources for vanilla Quake, based on properly licensed v1.01 version.
A freesoftware quake one remake with art under the BSD license
OpenOP2 is a re-implementation of the gameplay inspired by colony building games like Outpost 2, using the OpenRA engine. The gameplay follows the colony simulation and combat flow, concepts and ga…
A workaround for GPL software that wants to use the Steamworks SDK.
THIS REPO IS NOT MAINTAINED ANYMORE. Please see https://codeberg.org/tenacityteam/tenacity for Tenacity, which is maintained.
This is no longer the most current version of the source. Visit the URL below for the most current version.
FreeCS is a free-software reimplementation of Counter-Strike 1.5 running on the FTE QuakeWorld engine. All it is, is a game-logic re-implementation in QuakeC, an architecture independent programmin…
Utility for loading data from CSVs into classes and properly typing the data.
Mirror of https://gitlab.com/xonotic/darkplaces - The Quake engine that powers Xonotic https://xonotic.org
(LEGACY) Quake .map support for Godot 3.x