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Fix
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gadamyan committed Aug 19, 2023
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// Copyright 2023, Roberto De Ioris.

#include "glTFRuntimeSkeletalMeshComponent.h"
#include "Rendering/SkeletalMeshRenderData.h"

bool UglTFRuntimeSkeletalMeshComponent::ContainsPhysicsTriMeshData(bool InUseAllTriData) const
{
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