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OSGFirstPersonController

A first person controller using the OpenSceneGraph C++ library.

In order to use this, simply include the header in your main and instantiate FirstPersonContrller while giving a reference to your osgViewer object as a parameter. Then set the new object as the viewer's camera manipulator.

NOTE: You currently have to hold the mouse down to utilize the first person camera.

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A first person controller using the OpenSceneGraph C++ library.

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