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  1. ImageProcessingAlgorithm ImageProcessingAlgorithm Public

    图像处理算法的实现,使用MFC框架,结合多线程编程与CUDA的GPU编程

    C++ 6 4

  2. ParallaxMapping ParallaxMapping Public

    使用视差贴图,极大提升表面细节,使之具有深度感

    C 2

  3. Doomsday-FPS Doomsday-FPS Public

    A FPS game developed by unity3D

    ShaderLab 1

  4. FBO-in-OpenGL FBO-in-OpenGL Public

    Image Post-processing In OpenGL using Frame Buffer

    C 1 2

  5. An-asteroid-field An-asteroid-field Public

    使用OpenGL的实例化渲染模式,渲染大量物体而不掉帧率,提高性能

    C 1 1

  6. ogre ogre Public

    Forked from OGRECave/ogre

    scene-oriented, flexible 3D engine written in C++ - official github mirror

    C++ 1