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Fbx-Converter-Wrapper Public
Convert ASCII-formatted FBX files into binary-formatted FBX files
Python MIT License UpdatedSep 20, 2023 -
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You-Are-The-End Public
Forked from wdelvi/ldjam53Code repo for You Are The End game
C# UpdatedSep 14, 2023 -
Slow-Summer-Jam-2023 Public
Forked from williamVbrines/SSJ-12_06_2023A code repository Mutata Jamboree Game
C# UpdatedSep 14, 2023 -
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CI-CD-Test Public
Just an empty game project to test a CI-CD pipeline
ShaderLab UpdatedJun 17, 2023 -
ScavengerWorldUnity Public
Forked from logar16/ScavengerWorldUnityUnity project for my Scavenger World RL environment. It uses ML-Agents to support communication between the environment and RL agents.
C# UpdatedOct 26, 2022 -
FlockBehavior3D Public
Flock Behavior by Boards To Bits but adapted for 3D
C# GNU General Public License v3.0 UpdatedAug 31, 2022 -
ECS-AI Public
Forked from Xerios/ECS-AISome old code using Unity DOTS ( 2019 ), with flexible Utility AI (with editor) heavily inspired by Dave Mark's work
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UtilityAITutorial Public
Project files for my youtube tutorial on UtilityAI
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UniTask Public
Forked from Cysharp/UniTaskProvides an efficient allocation free async/await integration for Unity.
C# MIT License UpdatedNov 9, 2021 -
UIToolkitUnityRoyaleRuntimeDemo Public
Forked from Unity-Technologies/UIToolkitUnityRoyaleRuntimeDemoThis is a sample project to introduce the use of UI Toolkit in Runtime
C# MIT License UpdatedAug 10, 2021 -
ReGoap Public
Forked from luxkun/ReGoapGeneric C# GOAP (Goal Oriented Action Planning) library with Unity3d examples
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Simple-Blackboard Public
Forked from ZorPastaman/Simple-BlackboardSimple Blackboard for Unity is a flexible runtime data container that can contain any count of properties of any type. The properties can be accessed with property names.
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TotalAI Public
Forked from TotalAI/TotalAIA Complete Open Source Agent AI Framework For Unity
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simultaneous-equations-solver Public
Forked from IRCSS/simultaneous-equations-solverSeries of classes to solve simultaneous equations for c# along with an AI example of its use
C# MIT License UpdatedJul 23, 2019 -
CrystalAI Public
Forked from igiagkiozis/CrystalAIA Utility AI for C# and Unity
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flocking-algorithm Public
Forked from boardtobits/flocking-algorithmScripts from the flocking algorithm tutorial from Board to Bits.
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goap Public
Forked from sploreg/goapGoal Oriented Action Planning AI in Unity
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curvature Public
Forked from apoch/curvatureA full-featured editor for working with Utility-based AI
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utility-ai-1 Public
Forked from Bartvanderkruys/utility-aiA Utility-based framework for developing autonomous AI systems in Unity.