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Squash & Stretch - Plugin for Godot

by Ming-Lun "Allen" Chou / AllenChou.net / @TheAllenChou / Patreon

squash-and-stretch-2d squash-and-stretch-3d

Applies squash & stretch effects based on velocity.
This is my first Godot project. I hope you like it.

Usage

To enable the plugin, the C# scripts need to be built first:

  1. Create/Update the C# solution: Project > Tools > C# > Create C# Solution
  2. Press the Build button at the top-right corner of the editor.
  3. Enable the plugin: Project > Plugins > Enable the Squash & Stretch plugin

Then, just add a squash & stretch node to the desired node as a child.

nodes

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