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feat: Support skeletal animation basics [flame_3d] (flame-engine#3291)
Support skeletal animation basics. Sadly we cannot support arrays yet - see [this PR](flame-engine#3282).
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packages/flame_3d/assets/shaders/spatial_material.shaderbundle
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Original file line number | Diff line number | Diff line change |
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@@ -0,0 +1,13 @@ | ||
import 'package:flame_3d/core.dart'; | ||
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class JointsInfo { | ||
/// Joints per surface idx | ||
Map<int, List<Matrix4>> jointTransformsPerSurface = {}; | ||
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/// Joints for the current surface | ||
List<Matrix4> jointTransforms = []; | ||
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void setSurface(int surfaceIdx) { | ||
jointTransforms = jointTransformsPerSurface[surfaceIdx] ?? []; | ||
} | ||
} |
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