- Waco, TX
- https://timart.me
Stars
A simple, fast circular buffer implementation
Basic first-person fly camera for the Bevy game engine
An example implementation of NSWindow with advanced toolbar capabilities in a SwiftUI app.
Canonical Examples for Using the AudioKit Framework
Controls and Visualization for AudioKit apps
Audio synthesis, processing, & analysis platform for iOS, macOS and tvOS
Generate waveform images from audio files on iOS, macOS & visionOS in Swift. Native SwiftUI & UIKit views.
A SwiftUI ScrollView that runs a callback when subviews are scrolled in and out of view.
ECS-driven 2D and 3D physics engine for the Bevy game engine.
High performance HTML and CSS renderer powered by WGPU
Screen 13 is an easy-to-use Vulkan rendering engine in the spirit of QBasic.
π‘ Experimental real-time global illumination renderer π¦
π Making Rust a first-class language and ecosystem for GPU shaders π§
GUI application for viewing and editing resources found in games powered by Decima Engine
A program to unpack and pack files from games using the Decima engine.
A low-level library for OpenGL context creation
CLI that runs OpenGL fragment shaders using the DRM/KMS Linux kernel subsystem
A C++11/OpenGL library for the Fast Fourier Transform
MAINTENCE MODE ---- Easy to use, customizable, efficient 3D renderer library built on wgpu.
The 51th Rust Game Engine, to write the 6th Game in Rust
Cross-platform open-source command-line cubemap filtering tool.
Light probe generation and BRDF authoring for physically based shading.