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A simple, fast circular buffer implementation

C 848 140 Updated Feb 14, 2024

Real-time neural network inferencing

C++ 583 58 Updated Sep 30, 2024

Basic first-person fly camera for the Bevy game engine

Rust 164 51 Updated Jul 18, 2024

An example implementation of NSWindow with advanced toolbar capabilities in a SwiftUI app.

Swift 20 Updated Mar 22, 2023

Canonical Examples for Using the AudioKit Framework

Swift 641 103 Updated Oct 11, 2024

Controls and Visualization for AudioKit apps

Swift 201 53 Updated Jul 29, 2024

Audio synthesis, processing, & analysis platform for iOS, macOS and tvOS

Swift 10,676 1,555 Updated Aug 20, 2024

GPU accelerated waveform view

Swift 199 15 Updated Oct 15, 2024

Generate waveform images from audio files on iOS, macOS & visionOS in Swift. Native SwiftUI & UIKit views.

Swift 1,046 113 Updated Oct 10, 2024

A SwiftUI ScrollView that runs a callback when subviews are scrolled in and out of view.

Swift 23 4 Updated Aug 1, 2022

ECS-driven 2D and 3D physics engine for the Bevy game engine.

Rust 1,426 115 Updated Oct 13, 2024

Cross compile rust to any platform

Rust 467 37 Updated Aug 14, 2024

High performance HTML and CSS renderer powered by WGPU

Rust 2,025 40 Updated Oct 14, 2024

Screen 13 is an easy-to-use Vulkan rendering engine in the spirit of QBasic.

Rust 251 12 Updated Sep 25, 2024

πŸ’‘ Experimental real-time global illumination renderer πŸ¦€

Rust 4,851 179 Updated Feb 16, 2024

πŸ‰ Making Rust a first-class language and ecosystem for GPU shaders 🚧

Rust 7,311 246 Updated Sep 15, 2024

GUI application for viewing and editing resources found in games powered by Decima Engine

Java 123 14 Updated Oct 13, 2024

A program to unpack and pack files from games using the Decima engine.

C++ 163 23 Updated Feb 18, 2024

A low-level library for OpenGL context creation

Rust 1,986 477 Updated Oct 3, 2024

CLI that runs OpenGL fragment shaders using the DRM/KMS Linux kernel subsystem

C 81 12 Updated Sep 24, 2024

An extension library for Unity Mathematics.

C# 126 9 Updated Jul 17, 2023

Bloom effect for Unity

C# 975 126 Updated Apr 16, 2017

A prototype of text animation shader

C# 81 29 Updated Nov 9, 2015

2D FFT running on glsl compute shaders

C 24 5 Updated Nov 23, 2023

A C++11/OpenGL library for the Fast Fourier Transform

C 213 30 Updated Mar 7, 2020

MAINTENCE MODE ---- Easy to use, customizable, efficient 3D renderer library built on wgpu.

Rust 1,063 59 Updated Jul 8, 2024

The 51th Rust Game Engine, to write the 6th Game in Rust

Rust 2 1 Updated Jan 28, 2024

Cross-platform open-source command-line cubemap filtering tool.

C 822 93 Updated Jan 6, 2021

Light probe generation and BRDF authoring for physically based shading.

C++ 767 110 Updated Aug 18, 2021
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