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Build retro games using WebAssembly for a fantasy console.
Create cross platform classical RPGs in 2D and 3D with integrated procedural world editing.
Linux Image for the BL808 CPU by Bouffalo Lab
VirtualC64 is a cycle-accurate C64 emulator for macOS
Animated sprite editor & pixel art tool -- Fork of the last GPLv2 commit of Aseprite
A portable and modern pixelart editor, written from scratch.
3DreamEngine is an *awesome* 3d engine for LÖVE.
A Python package to help bootstrap and manage Panda3D applications
Powerful, mature open-source cross-platform game engine for Python and C++, developed by Disney and CMU
Creative Coding: Generative Art, Data visualization, Interaction Design, Resources.
Sprite class extension with imagetable animation and finite state machine support for @Playdate
aeneas is a Python/C library and a set of tools to automagically synchronize audio and text (aka forced alignment)
Shockolate - A minimalist and cross platform System Shock source port.
Open source re-implementation of the original Resident Evil 2 / Biohazard 2
My fork of Blargg's Game Music Emu, adding cocoa wrappers.
My own creation of a NSF (NES Sound File player) based upon M6502 by Marat Fayzullin and Alex Krasivsky.
A portable NES simulator for embedded processors