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ViRe is an open-source VR mocap studio built in Unity



















ViRe can be used for anyone who wants to record motion, but cannot afford a huge and expensive motion capture studio.
All you need is a simple VR Setup. ViRe runs on top of OpenXR, an asset to support all kinds of VR Headsets.

A video has been made to showcase and explain ViRe. Simply click on the YouTube logo to watch it.



ViRe definitely runs with the following headsets

HTC Vive

Valve Index

Oculus




It very well may run with other headsets as well, but I don't want to guarantee it. It is free, so just try it out if you like.

ViRe is currently in the Alpha

It supports the tracking of the headset and both hand controllers. We are working on getting additional Trackers to be supported, and for every place you do not have a tracker, procedual bone movement will help out.

Support ViRe

If you'd like to help develop ViRe, feel free to download the open-source project, fork it and send us a pull request to update ViRe. You can also support ViRe by donating on Patreon

Patreon Link

Talk to us

You can also join our Discord server, if you would like to talk to us directly or suggest features and ideas for ViRe.






Feature development

Feature Status
Motion tracking via controllers and headset ✔ Working
Recording to a BVH file format. Usable in Blender ✔ Working
Spectrator camera ✔ Working
Windows support ✔ Working
VR compatible menu ⏳ In progress
UI polish ⏳ In progress
Motion tracking via Vive trackers 📝 Planned
Procedural leg movement w/o Vive trackers 📝 Planned
Linux support 📝 Planned

More to come with updates

Licensed under GNU GPL 3.0