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Biggest Changes:
- Class-based skill system.
- Warrior
- Mage
- Cleric
- Ranger
- Rogue
- Equipment/items can be restricted based on class.
- No item insurance - all non-stackable/non-cursed items always remain with a character when they die.
- No races. Humans only.
- One map.
- A lot of systems were removed to provide a cleaner starting point to make new systems.