Stars
WebGL point cloud viewer for large datasets
The “Quite OK Image Format” for fast, lossless image compression
Mixbox is a library for natural color mixing based on real pigments.
Fluid Simulation Implementation in Compute Shaders using Unity3D
Node graph editor framework focused on data processing using Unity UIElements and C# 4.6
Sampling Clear Sky Models using Truncated Gaussian Mixtures
Visual Studio Extension for C++ struct memory layout visualization
TinyMesh is a light-weight mesh processing library in C/C++.
📈 A small, fast chart for time series, lines, areas, ohlc & bars
A collection of shaders to draw color maps.
2D polyline library for offsetting, combining, etc.
Code for "Specular Manifold Sampling for Rendering High-Frequency Caustics and Glints" (SIGGRAPH 2020) by Tizian Zeltner, Iliyan Georgiev, and Wenzel Jakob
Implementation of my HPG2020 paper: Quadratic Approximation of Cubic Curves
'Dear Imgui' remote access library and application
A very simple toon lit shader example, for you to learn writing custom lit shader in Unity URP
Dear ImGui で作成したウィンドウの中に OpenGL で描画するサンプルプログラム
Tiny, dependency-free USDZ/USDA/USDC library written in C++14
Single source file BC1-5 and BC7 encoders and BC1-5/7 decoders with MIT or Public Domain licenses
High dynamic range (HDR) image viewer for graphics people
Scripts to perform pixel perfect vector manipulations in Illustror.