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3D Content Creation Tools

C++ 3,508 360 Updated Apr 18, 2025

A 2D implementation of Radiance Cascades in Unity URP

C# 97 6 Updated Mar 2, 2025

FFMPEG Assembly Language Lessons

5,445 136 Updated Mar 23, 2025

A highly optimized CPU renderer.

C++ 1 Updated Jan 16, 2025

Single-header dependency-free BVH construction and traversal library.

C++ 864 50 Updated Apr 17, 2025

Code developed for articles in the "Journal of Graphics Tools"

MATLAB 474 76 Updated Aug 28, 2023

This repository is a curated collection of resources, tutorials, and practical examples designed to guide you through the journey of mastering CUDA programming. Whether you're just starting or look…

319 27 Updated Feb 22, 2025

Experimental real-time renderer with support for dynamic global illumination

Rust 416 17 Updated Feb 26, 2024

Implement the denoise in real time ray tracing based on joint bilateral filter

C++ 4 2 Updated Oct 5, 2023

Ray Traced Ambient Occlusion

C++ 5 Updated Feb 5, 2025

Implementation of spatiotemporal variance guided filtering

C++ 14 Updated Mar 4, 2025

A basic path tracer implementing the forward BRDF sampling using DirectX Ray Tracing (DXR)

C++ 44 4 Updated Jun 20, 2024

NVIDIA Real-time Denoising (NRD) library

HLSL 566 48 Updated Apr 16, 2025

SH for HLSL 2021

C++ 223 4 Updated Mar 1, 2025

A hybrid rendering pipeline that combines rasterization and raytracing stages to generate real-time effects.

C++ 61 8 Updated Dec 25, 2020

Code associated with ebook Ray Tracing The Next Week by Peter Shirley. This work is in the public domain. My fork adds C++11 threads based parallelism

C 12 1 Updated May 31, 2018

(WIP) Small game engine made for fun and educational proposes. Might do something with it later, might not.

C++ 82 7 Updated Apr 14, 2025

A High Performance Compute Shader Based Mesh Pathtracer in Unity3d without RT Cores

C# 824 59 Updated Apr 18, 2025
C++ 54 8 Updated Dec 14, 2020

Modern toy DirectX 12 renderer

C++ 165 2 Updated Oct 25, 2024

A fully bindless, PBR & IBL render engine in DirectX 12

C++ 1 Updated Oct 9, 2024

DirectX 12 Renderer

C++ 346 32 Updated Jun 22, 2021

Blazingly fast Vulkan glTF Viewer

C++ 69 3 Updated Apr 15, 2025

Cross-platform, fiber-based, multi-threaded task scheduler designed for video games.

C++ 574 59 Updated Nov 18, 2020

Math library using HLSL syntax with multiplatform SIMD support

C++ 841 57 Updated Apr 8, 2025

SSR solution for Unity URP

C# 459 21 Updated Apr 26, 2024

Portable VS Build Tools installer

C 809 31 Updated Feb 24, 2025

A fast & densely stored hashmap and hashset based on robin-hood backward shift deletion

C++ 1,052 84 Updated Feb 2, 2025
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