Tags: ValveSoftware/steamvr_unity_plugin
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2.7.0b - Including tarball for Unity XR package. Lots of bug fixes. Changes for 2.7.0 * Updated sdk header to 1.14.15 * Moved OpenVR Unity XR package to a tarball included in this project instead of NPM per Unity's new TOS. * Removing app key from binding files on build (fixes some scenarios where an indev binding file wouldn't apply to a released app) * Retargeted some DLLs to not cause issues on other platforms * Fixed an issue with some builds where the settings file wouldn't copy over properly. * Removed some resolution dialog recommendations for 2019+ * Reworked the auto-enable-vr systems to be easier to manage in the future and cause less problems in the present. * Added initialPriority to SteamVR_ActivateActionSetOnLoad. Thanks for the pull request @shiena * Fixed ControllerButtonHints for URP, Thanks again for the pull request @shiena * Added RemoveAllListeners to each action type for easy delegate disposal. Thanks for the pull request @Extrys * Unity XR: Fix for laptops not always using the correct video card * Unity XR: Fixing IL2CPP issue with builds * Unity XR: Enabled user presence detection via the userPresence feature. * Unity XR: Temporary fix for Unity XR Settings reverting to defaults when users hit play in the editor and have the window open.
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