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- Hardcore will now kick to server or character (i forget which tbh) on death. - Fixed a typo in group restrictions for solo mode. - Fixed an issue where experience was not reset on setting SSF flags via lua call. -Added return near OP_ClickObject to prevent picking up items when you shouldn't. - Fixed IsBeneficialAllowed by moving PVP to the bottom of client <-> client beneficial checks, after the SSF checks. - Removed a function copy that was committed by mistake.
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