I’ve made no attempts whatsoever to refactor this project. Everything is within ShipViewerScreen.java. This uses a PerspectiveCamera to render a TiledMap, an AssetManager to load large asset files, a TiledMapRenderer, and a crap attempt to convert screen coordinates to world coordinates. The correct method would’ve been to just use camera.unproject(scrX, scrY) instead of all that linear algebra.
This repository has been archived by the owner on Apr 15, 2021. It is now read-only.
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Velaseriat/ShipViewer
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