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A library based on DefSound to provides access to Default Sound Devices.

C++ 45 11 Updated Dec 16, 2022

Single-header BVH construction and traversal library.

C++ 704 36 Updated Jan 26, 2025

An additive cyclic noise shader that makes a cool effect.

GDScript 316 26 Updated Jan 21, 2025

A fast C++23 3D game engine for modern devices, with wide platform support

C++ 681 44 Updated Jan 28, 2025

Extremely Simple Capture API (ESCAPI) - simple webcam API for windows

C++ 184 51 Updated May 10, 2019

A portable, flexible file i/o abstraction.

C 577 102 Updated Dec 26, 2024

Gaming meets modern C++ - a fast and reliable entity component system (ECS) and much more

C++ 10,515 911 Updated Jan 27, 2025

Industry-standard navigation-mesh toolset for games

C++ 6,740 1,642 Updated Dec 31, 2024

SDL2 C++ raycasting engine with vertical movement, floor/ceiling texture mapping and sprites.

C++ 127 11 Updated Feb 25, 2024

3D-Graphics-Rendering-Cookbook, Second Edition

C++ 250 22 Updated Jan 28, 2025

lightweight C++14 parser for Tiled tmx files

C++ 406 69 Updated May 24, 2024

The Forge Cross-Platform Rendering Framework PC Windows, Steamdeck (native), Ray Tracing, macOS / iOS, Android, XBOX, PS4, PS5, Switch, Quest 2

C++ 4,925 520 Updated Oct 12, 2024

Differentiable rasterization applied to 3D model simplification tasks

Python 470 32 Updated Jan 10, 2022

To store all models and other assets related to glTF

PHP 451 44 Updated Jan 27, 2025

One framework for creating powerful cross-platform games.

C# 11,761 2,930 Updated Dec 27, 2024

Extensions to make MonoGame more awesome

C# 1,454 327 Updated Jan 10, 2025

Rogue Legacy Source Code

C# 1,821 169 Updated Dec 21, 2024

Penumbra: Overture is a first person horror game, using the HPL1 Engine.

C++ 533 107 Updated Dec 25, 2017

GPU Driven Pipeline study from GDC 2015 & GDC 2016

C# 111 11 Updated May 14, 2019

State of the art sorting and segmented sorting, including OneSweep. Implemented in CUDA, D3D12, and Unity style compute shaders. Theoretically portable to all wave/warp/subgroup sizes.

Cuda 262 12 Updated Dec 14, 2024

AMD Triangle Order Optimization Tool.

C++ 223 38 Updated Apr 29, 2020

A lightweight C++20 serialization and RPC library

C++ 776 60 Updated Jan 3, 2025

Animation Baker and Instancing for Animated Characters: Using GPU to implement large-amount animation characters rendering. The animation map for vertex shader to modify the vertex position of the …

C# 1,635 290 Updated Dec 28, 2024

This repo is for glsl shaders converted by hand from libretro's common-shaders repo, since some don't play nicely with the cg2glsl script.

GLSL 974 228 Updated Jan 24, 2025

Terrain rendering algorithm in less than 20 lines of code

C 6,389 274 Updated Apr 29, 2024

miniz: Single C source file zlib-replacement library, originally from code.google.com/p/miniz

C++ 2,289 336 Updated Dec 29, 2024

Descent 3 by Outrage Entertainment

C++ 2,894 252 Updated Jan 1, 2025

Immediate mode rendering and 3d gizmos.

C++ 1,220 64 Updated Jun 24, 2023

Open source mesh slicing/fracturing utility for Unity

C# 929 151 Updated Jul 17, 2024
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