- Ukraine, Odesa
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A lightweight touch gesture recognition library written in C.
Fast string implementation for graphics.
Cross platform portable accelerate math library using universal intrinsics.
C++11/14/17 std::expected with functional-style extensions
A simple ImGui component for rendering profiling data
Command-line sampling profiler for macOS, Linux, and Windows
A fast & densely stored hashmap and hashset based on robin-hood backward shift deletion
OGDF, the Open Graph Drawing Framework/Open Graph algorithms and Data structure Framework.
Fast O(1) offset allocator with minimal fragmentation
A minimal solution to hand motion capture from a single color camera at over 100fps. Easy to use, plug to run.
Code for "Real-Time Polygonal-Light Shading with Linearly Transformed Cosines"
A multi core friendly rigid body physics and collision detection library. Written in C++. Suitable for games and VR applications. Used by Horizon Forbidden West.
Text layout for Compose to flow text around arbitrary shapes.
C header (and language binding metadata) generator for Dear ImGui
A GLSL ES 1.0 and 3.0 parser that can preserve whitespace and comments
A modern C++17 glTF 2.0 library focused on speed, correctness, and usability
💠 Single-file glTF 2.0 loader and writer written in C99
A C++ loader for reading Alembic meshes into triangle meshes as Eigen matrices
MeshTaichi: A Compiler for Efficient Mesh-based Operations (SIGGRAPH Asia 2022)