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Cell objects are missing when there are no associated predicates to a game object.
bug
Something isn't working
#27
by Vol0kin
was closed Nov 30, 2020
Add method to clear the plan instead of clearing it by retrieving it from the getter.
#24
by Vol0kin
was closed Jun 26, 2020
Allow problems to be generated under a directory hierarchy.
enhancement
New feature or request
#22
by Vol0kin
was closed Jun 24, 2020
Implemention of a reactive architecture that relies on a planner.
Add option to call solver running on localhost.
enhancement
New feature or request
#20
by Vol0kin
was closed May 23, 2020
Implemention of a reactive architecture that relies on a planner.
Fix exception handling when the planner is called.
bug
Something isn't working
#19
by Vol0kin
was closed May 19, 2020
Implemention of a reactive architecture that relies on a planner.
Add option to save runtime information.
enhancement
New feature or request
#18
by Vol0kin
was closed May 19, 2020
Implemention of a reactive architecture that relies on a planner.
Allow users to pass command line arguments to the program.
enhancement
New feature or request
#16
by Vol0kin
was closed May 20, 2020
Implemention of a reactive architecture that relies on a planner.
Refactor and clean code and project.
refactor
#15
by Vol0kin
was closed Jul 2, 2020
Implemention of a reactive architecture that relies on a planner.
Add effects check to find out if a goal has been reached beforehand.
enhancement
New feature or request
#13
by Vol0kin
was closed Apr 27, 2020
Implemention of a reactive architecture that relies on a planner.
Add list of effects to the PDDLAction class.
enhancement
New feature or request
#12
by Vol0kin
was closed Apr 27, 2020
Implemention of a reactive architecture that relies on a planner.
Add option to remove saved goal predicates once another goal has been reached.
enhancement
New feature or request
Add documentation to project.
documentation
Improvements or additions to documentation
#5
by Vol0kin
was closed Jul 2, 2020
Implemention of a reactive architecture that relies on a planner.
Fix repeated objects.
bug
Something isn't working
#4
by Vol0kin
was closed Jan 28, 2020
Implemention of a reactive architecture that relies on a planner.
Create discrepancy analyzer.
enhancement
New feature or request
#2
by Vol0kin
was closed Apr 27, 2020
Implemention of a reactive architecture that relies on a planner.
Create a basic agent that has predefined goals.
enhancement
New feature or request
#1
by Vol0kin
was closed May 21, 2020
Implemention of a reactive architecture that relies on a planner.
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