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Falcor Public
Forked from NVIDIAGameWorks/FalcorReal-Time Rendering Framework
C++ Other UpdatedDec 20, 2024 -
w298.dev Public
Personal blog with Next.js
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SurfelGI Public
Real-Time dynamic global illumination based on surfel. This project is based on GIBS presented at SIGGRAPH 2021. Implemented with Falcor framework.
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zeroCity Public
Procedural City-Generation Project. Sub-project of the FindingYonghee project.
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Surtr Public
Surtr is a project that simulates dynamic object fracturing in real time with volumetric convex decomposition. Rendered with DX12.
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multithread-io Public
🧰 Multithread I/O simulation on Windows API. Mainly focus on testing multithread & overlapped I/O on various environments.
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apollo Public
A large-scale lunar terrain renderer with DirectX 12 using terrain information from NASA's Scientific Visualization Studio.
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gvdb-fluid-unreal Public
Implement Fluid Simulation (FLIP) on Unreal Engine 5 with NVIDIA GVDB Library
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image-compression Public
Image compression / encode-decode with Win32
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ml-playground Public
Train agents in various environment using unity ml-agents
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ml-playground-battle Public
Train agent to do melee combat (1 vs 1, many vs many) in limited area.
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Game_Category Public
Categorize Indie & AAA games with crawling game review sites
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Astar-Visualizer-Python Public
A* Algorithm visualizer with Python Tkinter Lib
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Pixel-Reversi Public
Reversi (Othello) game with pixel graphic
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Reflect Public
Reflect a laser with mirror. Logic Puzzle Game 🧩
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Intersection Public
Traffic Management Game 🚘
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RobotEscape Public
Top-Down Shooter Game
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react-scroll-ts Public
react scroll component with typescript
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lutca1320.github.io Public
Forked from cotes2020/jekyll-theme-chirpyLegacy Legacy Blog
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Knight Public
Medieval Quater-View Action Game
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github-readme-stats Public
Forked from anuraghazra/github-readme-stats⚡ Dynamically generated stats for your github readmes
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