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Burst friendly (special) native collections for Unity

C# 74 4 Updated Jan 21, 2024

2d Delaunay triangulation with mesh refinement for Unity with Burst compiler

C# 260 19 Updated Dec 18, 2024

Chisel CSG Level Editor, for Unity

C# 36 1 Updated Nov 28, 2024

Screen Space Global Illumination for Unity URP (Universal Render Pipeline).

C# 203 15 Updated Nov 22, 2024

Sharpmake is an open-source C#-based solution for generating project definition files, such as Visual Studio projects and solutions, GNU makefiles, Xcode projects, etc.

C# 960 176 Updated Dec 16, 2024

Serialize and deserialize a Unity scene and its GameObjects and Components using a JSON format 📦 [Mirrored from UPM, not affiliated with Unity Technologies.]

C# 6 1 Updated Oct 31, 2024

A high-performance C# based Archetype & Chunks Entity Component System (ECS) with optional multithreading.

C# 1,086 95 Updated Nov 15, 2024

The extra fast, minimum code size, GC-free DI (Dependency Injection) library running on Unity Game Engine.

C# 2,060 179 Updated Dec 28, 2024

Lightning-fast and Zero Allocation Tween Library for Unity.

C# 941 70 Updated Dec 25, 2024

Zero-copy sharing between managed and native arrays in Unity

C# 1 Updated Mar 14, 2024

The new future of dotnet/reactive and UniRx.

C# 2,401 106 Updated Sep 27, 2024

Demo 2D implementation of radiance cascade global illumination in Unity.

C# 51 6 Updated Jul 13, 2024

Game Animation Sample with ALS Layering

424 110 Updated Dec 19, 2024

From anything to mesh like human artists. Official impl. of "MeshAnything: Artist-Created Mesh Generation with Autoregressive Transformers"

Python 2,080 91 Updated Aug 5, 2024

Tools for Unity. Free to use (And always will be). (Unless you want to also buy them from Unity Asset Store). Also download my https://github.com/quizcanners/Quiz-cAnners module, Painter depends on…

C# 67 11 Updated Dec 11, 2024

UnityExplorer mod fork focused on providing tools for creating marketing material for Unity games.

C# 124 11 Updated Dec 16, 2024

Svelto ECS C# Entity Component System

C# 1,236 95 Updated Jul 15, 2024

Displays Player.log files in a similar view to the standard Unity Editor Console. Can be used either as a standalone app or editor window.

C# 36 8 Updated Apr 3, 2024

An implementation in Unity of the Quickhull algorithm for generating 3D convex hulls

C# 188 24 Updated Nov 20, 2024

Software implementation of floating point numbers and operations

C# 182 27 Updated Oct 24, 2022

Making it easier to work with shaders

C++ 3,441 234 Updated Jan 1, 2025

Automate Addressing, Labeling, and Version Control for Unity's Addressable Asset System.

C# 407 27 Updated Oct 8, 2024

My understanding of Unreal Engine 5's experimental ECS plugin with a small sample project.

C++ 779 121 Updated Nov 14, 2024

In-App editor tools for bevy applications

Rust 769 80 Updated Dec 6, 2024

Mixture is a powerful node-based tool crafted in unity to generate all kinds of textures in realtime

C# 1,233 130 Updated Nov 29, 2024

JoltPhysics C# bindings

C# 259 36 Updated Dec 31, 2024

ORCA / RVO2 Implementation for Unity — Multithreaded using the job system.

C# 443 53 Updated Jul 30, 2024

3D Gaussian Splatting with Unity VFX Graph

C# 465 50 Updated May 16, 2024

Simple event driven Behaviour tree for Unity projects

C# 265 19 Updated Sep 25, 2024
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