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HybridCLR是一个特性完整、零成本、高性能、低内存的Unity全平台原生c#热更新解决方案。 HybridCLR is a fully featured, zero-cost, high-performance, low-memory solution for Unity's all-platform native c# hotupdate.
Provides an efficient allocation free async/await integration for Unity.
A wonderful list of Game Development resources.
Open Source real-time strategy game engine for early Westwood games such as Command & Conquer: Red Alert written in C# using SDL and OpenGL. Runs on Windows, Linux, *BSD and Mac OS X.
最全面的游戏开发技术图谱。帮助游戏开发者们在已知问题上节省时间,省出更多的精力投入到更有创造性的工作中去。
Curated list of project-based tutorials
Zero encoding extreme performance binary serializer for C# and Unity.
A first person multiplayer shooter example project in Unity
SparkServer是一个参照skynet设计的C#服务端框架,能够无缝整合到skynet集群机制中,也能自行组网,构建只有SparkServer节点的集群
🎮 A list of popular/awesome video games, add-ons, maps, etc. hosted on GitHub. Any genre. Any platform. Any engine.
A digital recreation of the old Harry Potter Trading Card Game developed (and sadly discontinued) by Wizards of the Coast.
Simple and powerful Unity3d game workflow! 简单、高效、高度工业化的商业级unity3d 工作流。
🔥🔥超过1000本的计算机经典书籍、个人笔记资料以及本人在各平台发表文章中所涉及的资源等。书籍资源包括C/C++、Java、Python、Go语言、数据结构与算法、操作系统、后端架构、计算机系统知识、数据库、计算机网络、设计模式、前端、汇编以及校招社招各种面经~
A curated list of awesome Unity assets, resources, and more.
Recreating the movement and feel from Celeste
.NET news, announcements, release notes, and more!