DeedPlanner 3.1.0 ALPHA
First major update to the DP3, adding easier to use and more powerful version of materials calculations back, together with map warnings, visibility toggles and performance improvements.
Web version: https://warlander.github.io/DeedPlanner-3-web/
Changelog:
- Added materials calculations for:
- Everything on map
- Single building
- Single floor of a building
- Single room
- Added map warnings for:
- Walls outside of known buildings
- Walls on sloped terrain
- Added visibility toggles for:
- All objects
- Trees
- Bushes
- Ships
- Added materials caching (will improve performance for models that share textures)
- Added windows fade in/out animations
- Added support for movement multipliers for vertical FPP movement
- Added several tooltips to clarify some common questions about the program
- Made sure placement of objects won't be interrupted when pointing at walls
- Made program run in background during initial loading and map loading
- Made program cache models and textures in WebGL version in order to prevent excessive bandwidth use
- Improved performance of model and texture loading
- Fixed maps exported by in-game exporter not handling walls on map edges correctly
- Fixed map loading heavily slowing down or stalling completely when loading huge maps
- Upgraded Unity to 2019.3.0f3