Starred repositories
A description of Jonathan Blow's programming language, Jai
An attempt to make Unreal Engine 4 projects more consistent
This repository is designed to help developers learn how to get started with Unreal Engine and C++.
This is the code for the tutorial I wrote on the Unreal Engine 4 Wiki, detailing how to create a custom Asset type that can be imported via the Content Browser in the Editor.
Schematics from Unreal official training at https://learn.unrealengine.com/home/LearningPath/113226
A deep dive into Unreal Engine's architecture
Сервис, который ходит на my.itmo.ru за расписанием и экспортирует его как iCalendar с публичной ссылкой.
🧱 The software design and architecture roadmap for any developer
Source code for 'Low-Level Programming' by Igor Zhirkov
A curated collection of game development learning resources
Articles and cheat sheets for web development
KDMapper is a simple tool that exploits iqvw64e.sys Intel driver to manually map non-signed drivers in memory
Repository for One Minute Jam game submission