
Starred repositories
Utility Bash Scripts Which Builds Emscripten Libraries
FFmpeg for browser, powered by WebAssembly
ffmpegwasm / ffmpeg.wasm-core
Forked from FFmpeg/FFmpegMirror of git://source.ffmpeg.org/ffmpeg.git
DEPRECATED in favor of https://github.com/FWGS/xash3d-fwgs. Only bugfixes are accepted.
📚 现代 Web 开发语法基础与工程实践,涵盖 Web 开发基础、前端工程化、应用架构、性能与体验优化、混合开发、React 实践、Vue 实践、WebAssembly 等多方面。
Wasm By Example is a website with a set of hands-on introduction examples and tutorials for WebAssembly (Wasm)
Emscripten: An LLVM-to-WebAssembly Compiler
Port of the AV1 Video codec to WebAssembly
A fast entity component system (ECS) for C & C++
Entitas is a super fast Entity Component System (ECS) Framework specifically made for C# and Unity
Entitas++ is a fast Entity Component System (ECS) C++11 port of Entitas C#
A multi core friendly rigid body physics and collision detection library. Written in C++. Suitable for games and VR applications. Used by Horizon Forbidden West.
A unified framework for 3D content generation.
Data-oriented and multi-threaded C11 Game Engine with libraries & shaders hot-reloading.
Example of how to setup a textured triangle in webassembly-opengl
Quick and dirty hello triangle written in WebGPU using C++/WASM with Emscripten. Visit the github pages link to see the example output.
This project is an emscripten port of GLFW written in C++ for the web/webassembly platform #wasm
Cross-Platform WebAssembly/WebGL and Native/OpenGL 3D GLFW project StarterKit built with CMake