Skip to content

Commit

Permalink
更新GF
Browse files Browse the repository at this point in the history
  • Loading branch information
Jiang Yin committed Jun 1, 2017
1 parent 437ba17 commit 57c197a
Show file tree
Hide file tree
Showing 20 changed files with 19 additions and 0 deletions.
Binary file modified Assets/GameFramework/Libraries/GameFramework.dll
Binary file not shown.
1 change: 1 addition & 0 deletions Assets/GameFramework/Scripts/Runtime/Base/BaseComponent.cs
Original file line number Diff line number Diff line change
Expand Up @@ -17,6 +17,7 @@ namespace UnityGameFramework.Runtime
/// <summary>
/// 基础组件。
/// </summary>
[DisallowMultipleComponent]
[AddComponentMenu("Game Framework/Base")]
public sealed class BaseComponent : GameFrameworkComponent
{
Expand Down
Original file line number Diff line number Diff line change
Expand Up @@ -14,6 +14,7 @@ namespace UnityGameFramework.Runtime
/// <summary>
/// 数据结点组件。
/// </summary>
[DisallowMultipleComponent]
[AddComponentMenu("Game Framework/Data Node")]
public sealed class DataNodeComponent : GameFrameworkComponent
{
Expand Down
Original file line number Diff line number Diff line change
Expand Up @@ -16,6 +16,7 @@ namespace UnityGameFramework.Runtime
/// <summary>
/// 数据表组件。
/// </summary>
[DisallowMultipleComponent]
[AddComponentMenu("Game Framework/Data Table")]
public sealed class DataTableComponent : GameFrameworkComponent
{
Expand Down
Original file line number Diff line number Diff line change
Expand Up @@ -15,6 +15,7 @@ namespace UnityGameFramework.Runtime
/// <summary>
/// 调试组件。
/// </summary>
[DisallowMultipleComponent]
[AddComponentMenu("Game Framework/Debugger")]
public sealed partial class DebuggerComponent : GameFrameworkComponent
{
Expand Down
Original file line number Diff line number Diff line change
Expand Up @@ -14,6 +14,7 @@ namespace UnityGameFramework.Runtime
/// <summary>
/// 下载组件。
/// </summary>
[DisallowMultipleComponent]
[AddComponentMenu("Game Framework/Download")]
public sealed class DownloadComponent : GameFrameworkComponent
{
Expand Down
Original file line number Diff line number Diff line change
Expand Up @@ -17,6 +17,7 @@ namespace UnityGameFramework.Runtime
/// <summary>
/// 实体组件。
/// </summary>
[DisallowMultipleComponent]
[AddComponentMenu("Game Framework/Entity")]
public sealed partial class EntityComponent : GameFrameworkComponent
{
Expand Down
Original file line number Diff line number Diff line change
Expand Up @@ -16,6 +16,7 @@ namespace UnityGameFramework.Runtime
/// <summary>
/// 事件组件。
/// </summary>
[DisallowMultipleComponent]
[AddComponentMenu("Game Framework/Event")]
public sealed class EventComponent : GameFrameworkComponent
{
Expand Down
1 change: 1 addition & 0 deletions Assets/GameFramework/Scripts/Runtime/Fsm/FsmComponent.cs
Original file line number Diff line number Diff line change
Expand Up @@ -14,6 +14,7 @@ namespace UnityGameFramework.Runtime
/// <summary>
/// 有限状态机组件。
/// </summary>
[DisallowMultipleComponent]
[AddComponentMenu("Game Framework/FSM")]
public sealed class FsmComponent : GameFrameworkComponent
{
Expand Down
Original file line number Diff line number Diff line change
Expand Up @@ -15,6 +15,7 @@ namespace UnityGameFramework.Runtime
/// <summary>
/// 本地化组件。
/// </summary>
[DisallowMultipleComponent]
[AddComponentMenu("Game Framework/Localization")]
public sealed class LocalizationComponent : GameFrameworkComponent
{
Expand Down
Original file line number Diff line number Diff line change
Expand Up @@ -14,6 +14,7 @@ namespace UnityGameFramework.Runtime
/// <summary>
/// 网络组件。
/// </summary>
[DisallowMultipleComponent]
[AddComponentMenu("Game Framework/Network")]
public sealed partial class NetworkComponent : GameFrameworkComponent
{
Expand Down
Original file line number Diff line number Diff line change
Expand Up @@ -14,6 +14,7 @@ namespace UnityGameFramework.Runtime
/// <summary>
/// 对象池组件。
/// </summary>
[DisallowMultipleComponent]
[AddComponentMenu("Game Framework/Object Pool")]
public sealed class ObjectPoolComponent : GameFrameworkComponent
{
Expand Down
Original file line number Diff line number Diff line change
Expand Up @@ -17,6 +17,7 @@ namespace UnityGameFramework.Runtime
/// <summary>
/// 流程组件。
/// </summary>
[DisallowMultipleComponent]
[AddComponentMenu("Game Framework/Procedure")]
public sealed class ProcedureComponent : GameFrameworkComponent
{
Expand Down
Original file line number Diff line number Diff line change
Expand Up @@ -22,6 +22,7 @@ namespace UnityGameFramework.Runtime
/// <summary>
/// 编辑器资源组件。
/// </summary>
[DisallowMultipleComponent]
public class EditorResourceComponent : MonoBehaviour, IResourceManager
{
private string m_ReadOnlyPath = null;
Expand Down
Original file line number Diff line number Diff line change
Expand Up @@ -17,6 +17,7 @@ namespace UnityGameFramework.Runtime
/// <summary>
/// 资源组件。
/// </summary>
[DisallowMultipleComponent]
[AddComponentMenu("Game Framework/Resource")]
public sealed partial class ResourceComponent : GameFrameworkComponent
{
Expand Down
Original file line number Diff line number Diff line change
Expand Up @@ -16,6 +16,7 @@ namespace UnityGameFramework.Runtime
/// <summary>
/// 场景组件。
/// </summary>
[DisallowMultipleComponent]
[AddComponentMenu("Game Framework/Scene")]
public sealed class SceneComponent : GameFrameworkComponent
{
Expand Down
Original file line number Diff line number Diff line change
Expand Up @@ -14,6 +14,7 @@ namespace UnityGameFramework.Runtime
/// <summary>
/// 配置组件。
/// </summary>
[DisallowMultipleComponent]
[AddComponentMenu("Game Framework/Setting")]
public sealed class SettingComponent : GameFrameworkComponent
{
Expand Down
Original file line number Diff line number Diff line change
Expand Up @@ -20,6 +20,7 @@ namespace UnityGameFramework.Runtime
/// <summary>
/// 声音组件。
/// </summary>
[DisallowMultipleComponent]
[AddComponentMenu("Game Framework/Sound")]
public sealed partial class SoundComponent : GameFrameworkComponent
{
Expand Down
1 change: 1 addition & 0 deletions Assets/GameFramework/Scripts/Runtime/UI/UIComponent.cs
Original file line number Diff line number Diff line change
Expand Up @@ -16,6 +16,7 @@ namespace UnityGameFramework.Runtime
/// <summary>
/// 界面组件。
/// </summary>
[DisallowMultipleComponent]
[AddComponentMenu("Game Framework/UI")]
public sealed partial class UIComponent : GameFrameworkComponent
{
Expand Down
Original file line number Diff line number Diff line change
Expand Up @@ -14,6 +14,7 @@ namespace UnityGameFramework.Runtime
/// <summary>
/// Web 请求组件。
/// </summary>
[DisallowMultipleComponent]
[AddComponentMenu("Game Framework/Web Request")]
public sealed class WebRequestComponent : GameFrameworkComponent
{
Expand Down

0 comments on commit 57c197a

Please sign in to comment.