Highlights
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eslint-annotate-action Public
Forked from ataylorme/eslint-annotate-actionA GitHub action that takes ESLint results from a JSON file and adds them as annotated pull request comments
TypeScript MIT License UpdatedSep 25, 2024 -
DiscordGitToolbox Public
A small bot to resolve github issue/pr mentions (#123) in discord conversations. May have more functionality in future
C# UpdatedSep 3, 2024 -
cnqs Public
Playground to experiment with new technologies, paradigms and ideas.
C# UpdatedAug 15, 2024 -
openapi-docs Public
Forked from MicrosoftDocs/openapi-docsCreative Commons Attribution 4.0 International UpdatedMay 1, 2024 -
NewPromotionStats Public
Shows soldier stats on new promotion screen
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X2WOTCCommunityHighlander Public
Forked from X2CommunityCore/X2WOTCCommunityHighlanderhttps://steamcommunity.com/workshop/filedetails/?id=1134256495
UnrealScript MIT License UpdatedMay 15, 2022 -
FortressNarrativeRestoration Public
Un-breaks the in-mission narrative in the final mission (it was broken in WOTC, good job FXS)
PowerShell Apache License 2.0 UpdatedMay 10, 2022 -
BetterFortressMusic Public
Replaces the music on XCOM2's final mission with a much better "boss music" from SLG DLC
PowerShell Apache License 2.0 UpdatedMay 4, 2022 -
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ADTools Public
Toolkit for debugging XCOM 2. Extremely dangerous if used incorrectly
UnrealScript MIT License UpdatedJan 11, 2022 -
XComScamper Public
Gives XCom soldiers that have ended their turn 1 movement action when revealing a group of enemies
UnrealScript MIT License UpdatedNov 26, 2021 -
WOTCIridarAppearanceManager Public
Forked from Iridar/WOTCIridarAppearanceManagerUnrealScript UpdatedNov 20, 2021 -
X2ModBuildCommon Public
Forked from X2CommunityCore/X2ModBuildCommonAn improved XCOM 2 mod build system
PowerShell MIT License UpdatedJun 15, 2021 -
PrimarySecondaries Public
Forked from Musashi1584/PrimarySecondariesUnrealScript UpdatedMay 30, 2021 -
EventMgrExploration Public
Exploring how the event manager in XCom 2 interacts with the history system
UnrealScript UpdatedApr 3, 2021 -
StringIsRegistryKeyRepro Public
https://github.com/dotnet/roslyn/issues/46799
C# UpdatedAug 15, 2020 -
cyprus-geojson Public
Forked from dtrihinas/cyprus-geojsonCyprus districts in geojson format
Jupyter Notebook UpdatedMar 28, 2020 -
ForceLevelDisplay Public
Shows the current Force Level (alien progression) in the resource (top-right) bar when in geoscape
UnrealScript Apache License 2.0 UpdatedNov 22, 2019 -
xcom2-launcher Public
Forked from X2CommunityCore/xcom2-launcherUnofficial XCOM 2 launcher
C# GNU General Public License v3.0 UpdatedOct 27, 2019 -
NoEnemyIntro Public
This mod disables enemy introduction voice lines. Perhaps you already know that Sectoids have human DNA?
UnrealScript Apache License 2.0 UpdatedSep 26, 2019 -
robotex-cy-2017 Public
Source code for our attempt at Line Following challenge
C++ UpdatedJul 27, 2019 -
cool-music Public
Demo mobile-focused web appilcation - music store. Implemented in 2019 for an university assignment
PHP UpdatedJul 24, 2019 -
bits-n-bytes Public
System for interactive learning of GCSE Computing material. Implemented in 2017 for an university assignment
JavaScript UpdatedJul 24, 2019 -
SimpleStudentElections Public
Election system for students designed with simplicity in mind
JavaScript UpdatedJul 24, 2019 -
FLExtender Public
Allows enemies to spawn on missions when the Force level is set to higher than 20
UnrealScript Apache License 2.0 UpdatedJun 14, 2019 -
AlwaysDisableFirstSeenVO Public
Disables "first seen VO" on every mission start
UnrealScript Apache License 2.0 UpdatedJun 14, 2019 -
NoFullyLoading Public
Hides "FullyLoading in DynamicLoadObject" redscreens which mods can't do anything about anyway
UnrealScript Apache License 2.0 UpdatedJun 14, 2019