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Personal hobby project to experiment with various rendering techniques.
YUZHIGUIYI / DirectXTex
Forked from microsoft/DirectXTexDirectXTex texture processing library
Render Pipeline Shaders SDK
A DX12 application for testing the ability of GPU's to overlap execution of dispatch and draw calls
oneAPI Threading Building Blocks (oneTBB)
Tools for tracing OpenGL, Direct3D, and other graphics APIs
A curated list of awesome actions to use on GitHub
HDR, PFM, DDS, KTX, EXR, PNG, JPG, BMP image viewer and manipulator
use whisper to recoginze voice from machine in real time.
Utilities built on top of core module
Totally naive app using proxy/dll forwarding to try and get Elden Ring running on DX12 hardware with Feature level 11_0 (f.e. Nvidia Kepler GPUs)
Universal graphical hook for Windows apps.
A new markup-based typesetting system that is powerful and easy to learn.
Open3D: A Modern Library for 3D Data Processing
Fluid simulation engine for computer graphics applications
SYCL Academy, a set of learning materials for SYCL heterogeneous programming
Intel staging area for llvm.org contribution. Home for Intel LLVM-based projects.
Continuation of Clash Verge - A Clash Meta GUI based on Tauri (Windows, MacOS, Linux)
cmliu / edgetunnel
Forked from zizifn/edgetunnel在原版的基础上修改了显示 VLESS 配置信息转换为订阅内容。使用该脚本,你可以方便地将 VLESS 配置信息使用在线配置转换到 Clash 或 Singbox 等工具中。
Implementation of SYCL and C++ standard parallelism for CPUs and GPUs from all vendors: The independent, community-driven compiler for C++-based heterogeneous programming models. Lets applications …
A modern cross-platform low-level graphics library and rendering framework