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Bitmap & tilemap generation from a single example with the help of ideas from quantum mechanics
Probabilistic language based on pattern matching and constraint propagation, 153 examples
behaviac is a framework of the game AI development, and it also can be used as a rapid game prototype design tool. behaviac supports the behavior tree, finite state machine and hierarchical task ne…
Unity Graphics - Including Scriptable Render Pipeline
C# library for 2D/3D geometric computation, mesh algorithms, and so on. Boost license.
Sample project for Game Architecture with Scriptable Objects from Unite Austin 2017
Following in the style of NeHe, I'm doing some simple tutorials for the opengl4csharp library.
🌈 A tool to import a .vox file for Unity's GameObject and Prefab
A recreation of the Portals demo in Universal Render Pipeline.
Various examples of ml-agents while teaching concepts about it in YouTube