Skip to content
View Yong-Hsu's full-sized avatar

Highlights

  • Pro

Block or report Yong-Hsu

Block user

Prevent this user from interacting with your repositories and sending you notifications. Learn more about blocking users.

You must be logged in to block users.

Please don't include any personal information such as legal names or email addresses. Maximum 100 characters, markdown supported. This note will be visible to only you.
Report abuse

Contact GitHub support about this user’s behavior. Learn more about reporting abuse.

Report abuse

Starred repositories

Showing results

Up to 200x Faster Dot Products & Similarity Metrics — for Python, Rust, C, JS, and Swift, supporting f64, f32, f16 real & complex, i8, and bit vectors using SIMD for both AVX2, AVX-512, NEON, SVE, …

C 1,248 72 Updated Feb 19, 2025

KTX (Khronos Texture) Library and Tools

C++ 931 241 Updated Feb 24, 2025

A cross-browser wrapper for the Web Audio API which aims to closely follow the standard.

JavaScript 697 33 Updated Feb 24, 2025

A Web Audio framework for making interactive music in the browser.

TypeScript 13,714 998 Updated Feb 21, 2025

Abstract Image Generator

C++ 37 Updated Feb 21, 2025

Download an entire website from the Wayback Machine.

Ruby 5,475 725 Updated Feb 8, 2024

This repo shall be a collection of various and amazing Dear Imgui styles

189 19 Updated Jan 5, 2022

A collection of useful features to customize and improve existing OpenXR applications.

C++ 361 49 Updated Feb 16, 2025

MoltenVK is a Vulkan Portability implementation. It layers a subset of the high-performance, industry-standard Vulkan graphics and compute API over Apple's Metal graphics framework, enabling Vulkan…

Objective-C++ 4,985 443 Updated Feb 21, 2025

Sample project for Game Architecture with Scriptable Objects from Unite Austin 2017

C# 1,224 210 Updated Sep 21, 2020

Drawing graphics efficiently on Apple Vision using the Metal rendering API

265 4 Updated Nov 4, 2024

SPIRV-Cross is a practical tool and library for performing reflection on SPIR-V and disassembling SPIR-V back to high level languages.

GLSL 2,149 578 Updated Feb 18, 2025

Collection of meshlet generation algorithms

C++ 100 6 Updated Feb 10, 2025

All handouts will be here

25 7 Updated Jan 20, 2023

A collection of useful books and papers for learning and programming in ANSI C

291 125 Updated Oct 1, 2020

Sample code from Linux Device Drivers, 3rd Edition (O'Reilly 2005)

C 28 36 Updated Aug 18, 2019

LLVM IR and optimizer for shaders, including front-end adapters for GLSL and SPIR-V and back-end adapter for GLSL

C++ 175 22 Updated Oct 26, 2020

This repo contains the DirectX Graphics samples that demonstrate how to build graphics intensive applications on Windows.

C++ 6,223 2,066 Updated Jan 30, 2025

Experimenting with how triangles are binned by the rasterizer

C++ 132 14 Updated Jun 6, 2024

RAGFlow is an open-source RAG (Retrieval-Augmented Generation) engine based on deep document understanding.

TypeScript 40,369 3,554 Updated Feb 25, 2025

A Vulkan renderer written from scratch on stream

C++ 1,431 82 Updated Feb 25, 2025

vuk - A rendergraph-based abstraction for Vulkan

C++ 491 27 Updated Feb 24, 2025

Vulkan Bootstrapping Iibrary

C++ 870 87 Updated Feb 25, 2025
C++ 893 104 Updated Feb 19, 2025

A simple framework for rapid prototyping on Vulkan or Direct3D 12

C++ 966 84 Updated Mar 13, 2024

Khronos-reference front end for GLSL/ESSL, partial front end for HLSL, and a SPIR-V generator.

C++ 3,182 862 Updated Feb 24, 2025

Header only C++11 tiny glTF 2.0 library

C++ 2,117 440 Updated Jan 22, 2025

🚀 Kick-start your C++! A template for modern C++ projects using CMake, CI, code coverage, clang-format, reproducible dependency management and much more.

CMake 4,633 397 Updated Dec 22, 2024
Next