Stars
Open Source real-time strategy game engine for early Westwood games such as Command & Conquer: Red Alert written in C# using SDL and OpenGL. Runs on Windows, Linux, *BSD and Mac OS X.
Unity C# reference source code.
One framework for creating powerful cross-platform games.
Provides an efficient allocation free async/await integration for Unity.
UIEffect is an open-source package that allows you to intuitively apply rich UI effects directly from the Inspector or via code. Combine various filters, such as grayscale, blur, and dissolve, to d…
This is literally a game framework, based on Unity game engine. It encapsulates commonly used game modules during development, and, to a large degree, standardises the process, enhances the develop…
Flax Engine – multi-platform 3D game engine
(Unity3D) Test multiplayer without building
A first person multiplayer shooter example project in Unity
Render particle effect in UnityUI(uGUI). Maskable, sortable, and no extra Camera/RenderTexture/Canvas.
Unity Node Editor: Lets you view and edit node graphs inside Unity
A fully-featured deformer system for Unity that lets you stack effects to animate models in real-time
Lite reliable UDP library for Mono and .NET
A versatile Unity scroll view component that enables highly flexible animations.
Graphy is the ultimate, easy to use, feature packed FPS counter, stats monitor and debugger for your Unity project.
Unity Graphics - Including Scriptable Render Pipeline
Demo Project using the Universal RP from Unity3D
Node graph editor framework focused on data processing using Unity UIElements and C# 4.6
A uGUI based console to see debug messages and execute commands during gameplay in Unity
Open source reimplementation of GTA San Andreas game engine in Unity