Stars
Open Source real-time strategy game engine for early Westwood games such as Command & Conquer: Red Alert written in C# using SDL and OpenGL. Runs on Windows, Linux, *BSD and Mac OS X.
Unity C# reference source code.
One framework for creating powerful cross-platform games.
Provides an efficient allocation free async/await integration for Unity.
This is literally a game framework, based on Unity game engine. It encapsulates commonly used game modules during development, and, to a large degree, standardises the process, enhances the develop…
UIEffect is an open-source package that allows you to intuitively apply rich UI effects directly from the Inspector or via code. Combine various filters, such as grayscale, blur, and dissolve, to d…
Flax Engine – multi-platform 3D game engine
A first person multiplayer shooter example project in Unity
Render particle effect in UnityUI(uGUI). Maskable, sortable, and no extra Camera/RenderTexture/Canvas.
Unity Node Editor: Lets you view and edit node graphs inside Unity
A fully-featured deformer system for Unity that lets you stack effects to animate models in real-time
Lite reliable UDP library for Mono and .NET
[Unity] Scroll view component that can implement highly flexible animations.
Graphy is the ultimate, easy to use, feature packed FPS counter, stats monitor and debugger for your Unity project.
Unity Graphics - Including Scriptable Render Pipeline
Demo Project using the Universal RP from Unity3D
Node graph editor framework focused on data processing using Unity UIElements and C# 4.6
Open source reimplementation of GTA San Andreas game engine in Unity
A uGUI based console to see debug messages and execute commands during gameplay in Unity
我的Unity框架,包含资源加载,配置加载,数据加载,UI管理,日志管理,动画系统,特效系统
JTRP : Unity HDRP ToonShading Render Pipeline (Preview)