Stars
A Lightweight, Flexible, Powerful Shader GUI System for Unity.
A curated list of awesome C++ (or C) frameworks, libraries, resources, and shiny things. Inspired by awesome-... stuff.
A recreation (and working version) of the Half-Life 2 beta, complete in the original beta engine.
Open Source codebase of the game Overgrowth by Wolfire Games LLC
Modified source engine (2017) developed by valve and leaked in 2020. Not for commercial purporses
An open-source C++ library developed and used at Facebook.
Page curl effect for Unity3d using UGUI
Tweening/Easing/Interpolating functions for lua. Inspired on jQuery's animate method.
Easing functions implemented in lua (Functions from http://www.robertpenner.com/easing/ )
AMX Mod X - Half-Life 1 Scripting and Administration
A retro game engine with a fun platformer for making your dreams come true!
Provides an efficient allocation free async/await integration for Unity.
A Zandronum 3.0 fork with improved netcode, configurable movement and many small tweaks
MaterialX is an open standard for the exchange of rich material and look-development content across applications and renderers.
UE5标识符详解,包含100多个标识符以及300多个meta的解释和示例。Detailed Explanation of UE5 Identifiers, including over 100 identifiers and explanations and examples for more than 300 meta tags.
Redot Engine – Multi-platform 2D and 3D game engine
A simple and easy-to-use immediate-mode gui library