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replace incomplete flags from DECOHACK with projectile combo
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RicardoLuis0 committed Feb 8, 2025
1 parent 5bc5df8 commit fa2f03f
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Showing 2 changed files with 2 additions and 8 deletions.
5 changes: 1 addition & 4 deletions wadsrc/static/zscript/actors/doom/id24/id24calamityblade.zs
Original file line number Diff line number Diff line change
Expand Up @@ -192,10 +192,7 @@ class ID24IncineratorProjectile : Actor // Heatwave Ripper
Radius 16;
Height 8;

+NOBLOCKMAP;
+NOGRAVITY;
+DROPOFF;
+MISSILE;
Projectile;
+ZDOOMTRANS;
+RIPPER;

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5 changes: 1 addition & 4 deletions wadsrc/static/zscript/actors/doom/id24/id24incinerator.zs
Original file line number Diff line number Diff line change
Expand Up @@ -73,10 +73,7 @@ class ID24IncineratorFlame : Actor // Incinerator Flame
Radius 13;
Height 8;

+NOBLOCKMAP;
+NOGRAVITY;
+DROPOFF;
+MISSILE;
Projectile;
+ZDOOMTRANS;
+FORCERADIUSDMG;
}
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