Skip to content

Commit

Permalink
Added clips for CKG
Browse files Browse the repository at this point in the history
  • Loading branch information
Zerraa committed Dec 20, 2023
1 parent b3dcffb commit 6653ffe
Show file tree
Hide file tree
Showing 4 changed files with 539 additions and 293 deletions.
149 changes: 109 additions & 40 deletions content/dungeon-guide/mt/killing-grounds.md
Original file line number Diff line number Diff line change
Expand Up @@ -22,10 +22,76 @@ Starting at **80% then every 70-80 seconds**, the boss will stand straight and h
- 4 waves of donuts will spawn moving quickly.
{{< /callout >}}

<br>

{{< callout type="error" >}}
[HARD MODE] At 45%, Inner and Outer Donuts patterns speeds up considerably.
{{< /callout >}}

<br>

<center>
<table>
<tbody>
<tr>
<td>Red Fist Above 45%</td>
<td>[HARD MODE ONLY] Red Fist Under 45%</td>
</tr>
<tr>
<td><video width="320" height="240" controls>
<source src="https://i.imgur.com/Dpz3XJr.mp4" type="video/mp4">
</video>
</td>
<td><video width="320" height="240" controls>
<source src="https://i.imgur.com/vt4bS7j.mp4" type="video/mp4">
</video>
</td>
</tr>
</tbody>
</table>
</center>

<br>

<center>
<table>
<tbody>
<tr>
<td>Blue Fist Above 45%</td>
<td>[HARD MODE ONLY] Blue Fist Under 45%</td>
</tr>
<tr>
<td><video width="320" height="240" controls>
<source src="https://i.imgur.com/0O15EMX.mp4" type="video/mp4">
</video>
</td>
<td><video width="320" height="240" controls>
<source src="https://i.imgur.com/XPlrueb.mp4" type="video/mp4">
</video>
</td>
</tr>
</tbody>
</table>
</center>

{{< callout type="info" >}}
Both of these are actually easier to dodge if you go 2 donuts out/in.<br>
If its **Red**, go to 14m.<br>
If its **Blue**, go to 10m.
{{< /callout >}}

#### Increasing Power

At **70%** the boss will gain this buff, increasing his damage done by 2%.
* This will **stack every 60 seconds** for the rest of the fight.
* This is **removable with plague/regression**.

<br>

<center>
<video controls>
<source src="https://i.imgur.com/Yj2MTYh.mp4" type="video/mp4">
</video></center>

![](https://cdn.discordapp.com/attachments/804308617703850014/804327907950198794/2_damage_increase_over_time.png)

Expand All @@ -50,6 +116,13 @@ The **First Unleash** goes like this:<br>
If he Starts the combo with Left hand = Rampages<br>
if he Starts the combo with Right hand = Whirlwind.

<br>

<center>
<video controls>
<source src="https://i.imgur.com/BQduorp.mp4" type="video/mp4">
</video></center>

* If his target dies or he changes targets, he will restart this combo!<br>
He must get **3 finishers off to exit unleash**, the finishers are the 3rd rampage or the whirlwind followed by a shout.

Expand Down Expand Up @@ -108,12 +181,33 @@ All of this consist of berserker auto attack animations and to save time ill cal
**Down, Down, Up, Knockback spin**
* The first hit staggers and the second hit of the spin at the end knocks you back, all blockable and shieldable.

<br>

<center>
<video controls>
<source src="https://i.imgur.com/GmOjEJ4.mp4" type="video/mp4">
</video></center>

**Down, Up, Down, Thunderstrike**
* The thunderstrike at the end will knock you down if hit, iframe it.

<br>

<center>
<video controls>
<source src="https://i.imgur.com/8yHAz8o.mp4" type="video/mp4">
</video></center>

**Down, Up, Turn around, Cyclone**
* If the tank chases while the boss turns around, he will be body blocked and not move while doing cyclone.

<br>

<center>
<video controls>
<source src="https://i.imgur.com/LjH4xkR.mp4" type="video/mp4">
</video></center>

### Special attacks

#### 90% Closest/Furthest Debuff
Expand All @@ -135,6 +229,12 @@ This mechanic happens every **45 seconds** and if you take 2 in a row, you will
Try to avoid the tank taking it, as you dont want ice puddles being thrown at the tank **ever**.
{{< /callout >}}

<br>

<center>
<video controls>
<source src="https://i.imgur.com/88BF4SN.mp4" type="video/mp4">
</video></center>

#### Snowball Puddles

Expand All @@ -154,6 +254,13 @@ These puddles last a long time so placing them well matters for later.
The boss will quickly put his axe over his right shoulder and rear back and stomp, knocking everyone down.
* Kaia and iframe will dodge it, blocking doesnt work.

<br>

<center>
<video controls>
<source src="https://i.imgur.com/RoSgiVv.mp4" type="video/mp4">
</video></center>

After the boss will do one of 3 different attacks, based on a glow he gets around certain parts of him.

{{< callout type="warning" >}}
Expand All @@ -172,45 +279,7 @@ The **instant the boss starts stomping**, he will lose this buff for 2 seconds,
![](https://cdn.discordapp.com/attachments/804308617703850014/804323670129901599/stunnable.png)

If anyone can react to the stomp fast enough, **you can prevent both the stomp and the following attack** after.
* This mechanic has a **45 second cd** and very often lines up right after the closest/furthest debuff.

{{< callout type="error" >}}
[HARD MODE] At 45%, Inner and Outer Donuts patterns speeds up considerably.
{{< /callout >}}

**Blue AoE above 45% in HARD MODE**

<center>
<video controls>
<source src="https://i.imgur.com/0O15EMX.mp4" type="video/mp4">
</video></center>

**Blue AoE under 45% in HARD MODE**

<center>
<video controls>
<source src="https://i.imgur.com/TgOpT9G.mp4" type="video/mp4">
</video></center>

**Red AoE above 45% in HARD MODE**

<center>
<video controls>
<source src="https://i.imgur.com/Dpz3XJr.mp4" type="video/mp4">
</video></center>

**Red AoE under 45% in HARD MODE**

<center>
<video controls>
<source src="https://i.imgur.com/sf6VlUy.mp4" type="video/mp4">
</video></center>

{{< callout type="info" >}}
Both of these are actually easier to dodge if you go 2 donuts out/in.<br>
If its **Red**, go to 14m.<br>
If its **Blue**, go to 10m.
{{< /callout >}}
* This mechanic has a **45 second cd** and very often lines up right after the **closest/furthest debuff**.

### HARD MODE ONLY

Expand All @@ -219,7 +288,7 @@ Starting from **100-95% the boss will gain a buff every 35-55 seconds** for the
![](https://cdn.discordapp.com/attachments/804308665606864916/804342197922824212/delayed_power_buff.png)

When this buff times out, it will give him a stack of increasing power.
* This is **removable with plague/regression**.
* This is **removable with plague/regression** as written in [Increasing Power](#increasing-power) in first section.

![](https://cdn.discordapp.com/attachments/804308665606864916/804342313597665280/2_damage_increase_over_time.png)
This is separate from gaining it over time starting at 70%.
Expand Down
Loading

0 comments on commit 6653ffe

Please sign in to comment.