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BasisTextureLoader: Update zh version.
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Don McCurdy authored Oct 18, 2019
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4 changes: 2 additions & 2 deletions docs/examples/zh/loaders/BasisTextureLoader.html
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Expand Up @@ -58,8 +58,8 @@ <h2>Browser compatibility</h2>
BasisTextureLoader transcodes input textures in '.basis' format to an
appropriate compressed texture format for the target device, where
possible. This allows the same source texture to be served across
desktop, Android, and iOS devices, and transcoded into DXT, ETC1, or
PVRTC1. Other output formats may be supported in the future.
desktop, Android, and iOS devices, and transcoded into ASTC, DXT, ETC1,
or PVRTC1. Other output formats may be supported in the future.
</p>
<p>
Transcoding to PVRTC1 (for iOS) requires square power-of-two textures.
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