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Utility scripts to work with ZED stereoscopic cameras and COLMAP.
A Unity URP Shader For Starrail Characters
A stylized water shader (and material presets) for Unity.
This is a Honkai StarRail ToonLike Shader for unity(for URP)
A very simple toon lit shader example, for you to learn writing custom lit shader in Unity URP
updated version of genshin textures all the way to 3.3
[A201-Shader]收录适用于Unity的特效着色器合集。收录项目已做路径归类并大部分汉化。///仅供学习参考,请勿用于商业目的///
Step-by-step guide through the abstract and complex universe of Fragment Shaders.
Base on Unity 2021.3.0f1, UnityGpuSkinningTool can export bone matrix texture or vertices texture with RGBA32 format without losing precision.It also provides gpu skinning shader and supports unity…
Unity Post Processing Stack Library | Unity引擎的高品质后处理库
Public release of the Unity Royale project. All of the assets are redistributable.
Fan-made shaders for Unity URP attempting to replicate the shading of Honkai: Star Rail.
Darkest Dungeon port in Unity. Almost completely identical to the original. Platforms: PC/Android.
Gameplay-Ability-System For Unity
UnityChan Sping Bone System for lightweight secondary animations
综合:后处理、RenderFeature管线拓展、PBR、NPR、体积渲染、ComputeShader、GPU草、VFX特效;的综合仓库
JTRP : Unity HDRP ToonShading Render Pipeline (Preview)
Indoor/Outdoor SLAM using Stereo Vision. This project used ORB_SLAM2 with ZED stereo camera to achieve the task of SLAM and has a custom 2D occupancy grid mapping algorithm using depth.