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Utility scripts to work with ZED stereoscopic cameras and COLMAP.

Python 4 Updated Jun 20, 2023

A Unity URP Shader For Starrail Characters

HLSL 61 12 Updated Nov 10, 2024

少女前线2 资产解密器 Girl Frontline Unpacker

Python 55 14 Updated Oct 8, 2023

Skinned mesh sampling with VFX Graph

1,109 157 Updated Oct 12, 2022

A stylized water shader (and material presets) for Unity.

ShaderLab 980 92 Updated Mar 17, 2021

Unity6的自定义渲染管线教程

C# 97 15 Updated Mar 19, 2025

zzslam

C++ 15 2 Updated Jun 1, 2023

This is a Honkai StarRail ToonLike Shader for unity(for URP)

ShaderLab 330 40 Updated Feb 17, 2025

A very simple toon lit shader example, for you to learn writing custom lit shader in Unity URP

ShaderLab 6,824 1,751 Updated Apr 9, 2025

updated version of genshin textures all the way to 3.3

2 6 Updated Jan 22, 2023

[A201-Shader]收录适用于Unity的特效着色器合集。收录项目已做路径归类并大部分汉化。///仅供学习参考,请勿用于商业目的///

ShaderLab 27 10 Updated Apr 17, 2025

Step-by-step guide through the abstract and complex universe of Fragment Shaders.

GLSL 6,317 715 Updated Mar 4, 2025

一些对UnityGameFramework的扩展

C# 380 66 Updated Sep 26, 2024

一个由C++实现的零依赖软渲染器

C++ 5 Updated Nov 3, 2024

Base on Unity 2021.3.0f1, UnityGpuSkinningTool can export bone matrix texture or vertices texture with RGBA32 format without losing precision.It also provides gpu skinning shader and supports unity…

C# 172 44 Updated Jun 9, 2024

Unity Post Processing Stack Library | Unity引擎的高品质后处理库

C# 3,316 685 Updated Jul 14, 2023

Public release of the Unity Royale project. All of the assets are redistributable.

C# 1,048 245 Updated May 2, 2021

Fan-made shaders for Unity URP attempting to replicate the shading of Honkai: Star Rail.

C# 774 130 Updated Feb 12, 2025

在Linux通过wine编译能在Windows使用的C# Native Aot

C# 5 Updated Oct 16, 2024

Darkest Dungeon port in Unity. Almost completely identical to the original. Platforms: PC/Android.

C# 1,169 229 Updated Oct 9, 2021

Gameplay-Ability-System For Unity

C# 592 87 Updated Apr 23, 2025

ChatGPT integration with Unity Editor

C# 4,045 425 Updated Dec 5, 2023

✏️ Test some NPR in Unity.

GLSL 789 161 Updated May 26, 2016

UnityChan Sping Bone System for lightweight secondary animations

C# 514 73 Updated Oct 15, 2023

综合:后处理、RenderFeature管线拓展、PBR、NPR、体积渲染、ComputeShader、GPU草、VFX特效;的综合仓库

ShaderLab 188 35 Updated Sep 29, 2024

JTRP : Unity HDRP ToonShading Render Pipeline (Preview)

C# 1,983 402 Updated May 26, 2023

Indoor/Outdoor SLAM using Stereo Vision. This project used ORB_SLAM2 with ZED stereo camera to achieve the task of SLAM and has a custom 2D occupancy grid mapping algorithm using depth.

C++ 59 32 Updated Nov 15, 2017
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