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Insights: adventuregamestudio/ags
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1 Pull request merged by 1 person
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OGL: Fixed blendmodes not respecting transparency
#2709 merged
Mar 27, 2025
2 Pull requests opened by 1 person
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[DRAFT] AGS 4: Replace Alfont with SDL_ttf
#2711 opened
Mar 27, 2025 -
Editor: let select palette index for the sprite's transparent color
#2712 opened
Mar 30, 2025
1 Issue closed by 1 person
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AGS 4: reimplement custom Blend Modes using shaders
#1885 closed
Mar 25, 2025
1 Issue opened by 1 person
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Editor: commands for expanding/collapsing all regions in script
#2710 opened
Mar 26, 2025
6 Unresolved conversations
Sometimes conversations happen on old items that aren’t yet closed. Here is a list of all the Issues and Pull Requests with unresolved conversations.
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AGS 4: custom BlendMode on GUIs conflict with its rendering as a composite texture
#2694 commented on
Mar 25, 2025 • 0 new comments -
Editor: save Script's workspace state (breakpoints, collapsed region state, etc)
#2384 commented on
Mar 26, 2025 • 0 new comments -
Switch to a supported version of FreeType
#1528 commented on
Mar 26, 2025 • 0 new comments -
Better filtering for Log Panel
#2706 commented on
Mar 26, 2025 • 0 new comments -
Editor: Import Sprite: let select transparent palette index
#805 commented on
Mar 30, 2025 • 0 new comments -
Support for pixel shaders
#2705 commented on
Mar 30, 2025 • 0 new comments