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help: Revise libsndfile instructions
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Nathan Ho committed Jul 13, 2018
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12 changes: 5 additions & 7 deletions README_WINDOWS.md
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Expand Up @@ -248,7 +248,7 @@ Required components:
- **[Qt][Qt]** >= 5.7 or later. We recommend using the latest version. Use the package `msvc2017_64`
(or `msvc2015_64`) for a 64-bit build, `msvc2015` for 32-bit (VS2015 and 2017 are both compatible
with this 32-bit distribution).
- **[libsndfile][libsndfile]** >= 1.0.25
- **[libsndfile][libsndfile]** >= 1.0.25.
- The **[Windows SDK][Windows 10 SDK]** for your edition of Windows

Optional, but highly recommended:
Expand Down Expand Up @@ -292,9 +292,10 @@ SDK; for DSound, install the DirectX SDK (see the preceding section).
from headaches if CMake cannot find them for whatever reason.

Create a new folder next to where you cloned SuperCollider. If you're making a
32-bit build, call it `x86`; use `x64` for 64-bit. Move the installed files of
`libsndfile` and the library for `fftw` so that they match
the following folder structure *exactly*:
32-bit build, call it `x86`; use `x64` for 64-bit. Next, move the installed
files of `libsndfile` (by default, placed in `C:\Program Files\Mega-Nerd\libsndfile`)
and the library for `fftw` so that they match the
following folder structure *exactly*:

supercollider
x64 (or x86)
Expand All @@ -304,9 +305,6 @@ the following folder structure *exactly*:
lib
fftw

(Note: `libsndfile`'s installed files are by default placed in
`C:\Program Files\Mega-Nerd\libsndfile`.)

In order to get support for ASIO drivers, follow this directory structure:

supercollider
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