Stars
Classifies GPUs based on their 3D rendering benchmark score allowing the developer to provide sensible default settings for graphically intensive applications.
Retro Computer Personal Website with very simple UNIX shell implementation, files system implementation, markdown interrupter and renderer and text layout engine.
A Three.js material that projects a texture onto an object
A BVH implementation to speed up raycasting and enable spatial queries against three.js meshes.
Render text in Three.js using Signed Distance Fields
Blender addon that converts your scenes to Three.js code.
Easy way to render ThreeJS objects with built-in interaction defaults
3D Three.JS Multiplayer Game - Customizable - Physics - WWW.NOTBLOX.ONLINE
Enhanced InstancedMesh with frustum culling, fast raycasting (using BVH), sorting, visibility management, LOD and more.
Template for multiplayer three.js scenes with integrated WebRTC capabilities.
Collection of shader materials for three.js
Make P2P multiplayer browser games, no server hosting or synchronization code required. Powered by rollback netcode + WebRTC.
Three.js-based implementation of 3D Gaussian splatting
A sprite based text component for ThreeJS
[ECCV2024] IDM-VTON : Improving Diffusion Models for Authentic Virtual Try-on in the Wild
The most powerful and modular diffusion model GUI, api and backend with a graph/nodes interface.
Code for CVPR2023: 3D Video Loops from Asynchronous Input
Curated list of papers and resources focused on 3D Gaussian Splatting, intended to keep pace with the anticipated surge of research in the coming months.
A curated list of awesome neural radiance fields papers
3DGS-Avatar: Animatable Avatars via Deformable 3D Gaussian Splatting
free alternative to paid dynamic DNS services like NoIP.com
Code at the speed of thought – Zed is a high-performance, multiplayer code editor from the creators of Atom and Tree-sitter.