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Starred repositories
Open-source, cross-platform 2D and 3D game engine built in C++
Algorithm and data structure articles for https://cp-algorithms.com (based on http://e-maxx.ru)
Game Engines with Source: Learning from the best
Fedit Image Editor is a lightweight, single executable, non-installed image editor, similar to Photoshop in interface and several of its features. Created using C++, WinAPI and Visual Studio.
An extremely fast CSS parser, transformer, bundler, and minifier written in Rust.
List of single-file C/C++ libraries, with emphasis on clause-less licenses.
Π‘ross-platform Vulkan/OpenGL 3D engine for personal experimentation
The 2013 edition of the Source SDK
Collection of cross-platform one-file C/C++ libraries with no dependencies, primarily used for games
A toy physically based GPU path tracer (C++/OpenGL/GLSL)
mstch is a complete implementation of {{mustache}} templates using modern C++
A very simple embedded Btree-based key-value database inspired by BoltDB
A comprehensive guide for Linux Network (Socket) programming
Create Customized Software using Natural Language Idea (through LLM-powered Multi-Agent Collaboration)
β‘ Rust/WebAssembly image processing library
A very fast and simple software renderer using only integers and fixed point math. PiSHi LE (PL) is a subset of the 3D software graphics library used in King's Crook.
Declarative cross-platform UI framework for Rust that uses native controls