- United States
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tictactoe Public
A configurable version of Tic Tac Toe that uses common patterns like EventDispatcher and configurable scriptable objects.
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duelyst Public
Forked from open-duelyst/duelystDuelyst is a digital collectible card game and turn-based strategy hybrid, developed by Counterplay Games.
JavaScript Creative Commons Zero v1.0 Universal UpdatedJan 20, 2023 -
Dual-Kawase-Blur-Demo Public
Forked from Baedrick/Dual-Kawase-Blur-DemoURP implementation of the Dual Kawase Blur method described in SIGGRAPH 2015 by Marius Bjorge.
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voxblox Public
Forked from ethz-asl/voxbloxA library for flexible voxel-based mapping, mainly focusing on truncated and Euclidean signed distance fields.
C++ BSD 3-Clause "New" or "Revised" License UpdatedAug 16, 2022 -
UnityGLTF Public
Forked from KhronosGroup/UnityGLTFRuntime GLTF Loader for Unity3D
C# MIT License UpdatedAug 10, 2022 -
QuickOutline Public
Forked from chrisnolet/QuickOutlineUnity asset for adding outlines to game objects
C# MIT License UpdatedAug 9, 2022 -
GenericEventBus Public
Forked from PeturDarri/GenericEventBusA synchronous event bus for Unity, using strictly typed events and generics to reduce runtime overhead.
C# MIT License UpdatedJul 20, 2022 -
GroundGrowing Public
Forked from RichardGSchmidt/GroundGrowingOpen Source Unity3d Planetary Terrain Editor Extension with incremental background updates via multithreading
C# MIT License UpdatedJul 19, 2022 -
Cubie Public
Cubie is a simple mini-game in Unity that allows players to select cubes that sum up to a target value.
ShaderLab UpdatedJul 1, 2022 -
UnityTutorials-RTS Public
Forked from MinaPecheux/UnityTutorials-RTSThe code for my series of tutorials on how to make a real-time stategy (RTS) game in the well-know Unity game engine (with C# scripting)!
C# UpdatedMay 12, 2022 -
kitty-items Public
Forked from dreamtravis/kitty-itemsKitty Items: CryptoKitties Sample App
JavaScript Apache License 2.0 UpdatedApr 10, 2022 -
scriptable-events Public
Forked from chark/scriptable-eventsSimple and extensible event system for Unity Engine, implemented via scriptable objects
C# MIT License UpdatedMar 17, 2022 -
com.unity.addressables Public
Forked from theokcompany/com.unity.addressables[Mirrored from UPM, without any changes. Maintained by Needle. Not affiliated with Unity Technologies.] 📦 The Addressable Asset System allows the developer to ask for an asset via its address. Once…
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MessagePipe Public
Forked from Cysharp/MessagePipeHigh performance in-memory/distributed messaging pipeline for .NET and Unity.
C# MIT License UpdatedAug 1, 2021 -
PlayRecorder Public
Forked from ultraleap/PlayRecorderUnity scene logic recorder tool for editor and builds.
C# Apache License 2.0 UpdatedMay 20, 2021 -
bebop Public
Forked from betwixt-labs/bebopAn extremely simple, fast, efficient, cross-platform serialization format
C# Apache License 2.0 UpdatedMar 26, 2021 -
FinRL-Library Public
Forked from AI4Finance-Foundation/FinRLA Deep Reinforcement Learning Library for Automated Trading in Quantitative Finance. NeurIPS 2020. Please star. 🔥
Jupyter Notebook MIT License UpdatedMar 11, 2021 -
uiframework Public
Forked from yankooliveira/uiframeworkThe deVoid UI Framework for Unity
C# MIT License UpdatedMar 8, 2021 -
UE4Examples Public
Forked from drichardson/UnrealEngineExamplesUnreal Engine 4 Examples
C++ Other UpdatedFeb 28, 2021 -
resemble-unity-text-to-speech Public
Forked from resemble-ai/resemble-unity-text-to-speechResemble's voice cloning engine within Unity
C# UpdatedFeb 28, 2021 -
Real-Time-Voice-Cloning Public
Forked from CorentinJ/Real-Time-Voice-CloningClone a voice in 5 seconds to generate arbitrary speech in real-time
Python Other UpdatedFeb 23, 2021 -
unity-actions-example Public
Forked from game-ci/unity-actions-exampleExample using Unity Actions to test and build a unity project.
C# MIT License UpdatedFeb 5, 2021 -
Unity-Style-Guide Public
Forked from justinwasilenko/Unity-Style-GuideThis article contains ideas for setting up a projects structure and naming convention for scripts and assets in Unity
UpdatedJan 20, 2021 -
fheroes2 Public
Forked from ihhub/fheroes2Free implementation of Heroes of Might and Magic II game engine
C++ GNU General Public License v2.0 UpdatedDec 26, 2020 -
BackgroundDownload Public
Forked from Unity-Technologies/BackgroundDownloadPlugins for mobile platforms to enable file downloads in background
C# Other UpdatedNov 10, 2020 -
UnityAutoBundles Public
Forked from perholmes/UnityAutoBundlesExtension to Unity's Addressables for making it easier to distribute large projects and keep mobile download size small.
C# MIT License UpdatedSep 14, 2020 -
Addressables-AssetManager Public
Forked from akauper/Addressables-AssetManagerPre-loading, Synchronicity, and Pooling for Unity Addressables
C# UpdatedAug 29, 2020 -
OpenVHead Public
Forked from TianxingWu/OpenVHeadA 3D virtual head control system for VTuber in Unity with smooth motion and robust facial expressions
C# MIT License UpdatedMay 29, 2020 -
NotchSafeAreaSample Public
Forked from Unity-Technologies/NotchSafeAreaSampleSimple project to test cutouts, safe area APIs with Device Simulator
C# Other UpdatedApr 25, 2020