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Windows launchers using posy trampolines
In virtual environments, we want to install python programs as console commands, e.g. `black .` over `python -m black .`. They may be called [entrypoints](https://packaging.python.org/en/latest/specifications/entry-points/) or scripts. For entrypoints, we're given a module name and function to call in that module. On Unix, we generate a minimal python script launcher. Text files are runnable on unix by adding a shebang at their top, e.g. ```python #!/usr/bin/env python ``` will make the operating system run the file with the current python interpreter. A venv launcher for black in `/home/ferris/colorize/.venv` would look like this: ```python #!/home/ferris/colorize/.venv/bin/python # -*- coding: utf-8 -*- import re import sys from black import patched_main if __name__ == "__main__": sys.argv[0] = re.sub(r"(-script\.pyw|\.exe)?$", "", sys.argv[0]) sys.exit(patched_main()) ``` On windows, this doesn't work, we can only rely on launching `.exe` files. So instead we use posy's rust implementation of trampoline, which is based on distlib's c++ implementation. We pre-build a minimal exe and append the launcher script as stored zip archive behind it. The exe will look for the venv python interpreter next to it and use it to execute the appended script. I've vendored the posy trampoline crate. It is a formatted, renamed and slightly changed for embedding version of njsmith/posy#28. The posy launchers are smaller than the distlib launchers, 16K vs 106K for black. Currently only `x86_64-pc-windows-msvc` is supported. On windows, an application can be launched with a console or without (to create windows instead), which needs two different launchers. The gui launcher will subsequently use `pythonw.exe` while the console launcher uses `python.exe`.
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