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SP: Add tab completion for new commands
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Adds `difficult`y and `secrets` to tab completion.
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ensiform committed Oct 25, 2016
1 parent 4eb26a8 commit b376600
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Showing 2 changed files with 4 additions and 0 deletions.
2 changes: 2 additions & 0 deletions code/cgame/cg_consolecmds.cpp
Original file line number Diff line number Diff line change
Expand Up @@ -281,6 +281,7 @@ qboolean CG_ConsoleCommand( void ) {
static const char *gcmds[] = {
"bow",
"entitylist",
"difficulty",
"flourish",
"force_absorb",
"force_distract",
Expand Down Expand Up @@ -310,6 +311,7 @@ static const char *gcmds[] = {
"saberAttackCycle",
"saberColor",
"saberblade",
"secrets",
"setForceAll",
"setSaberAll",
"setobjective",
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2 changes: 2 additions & 0 deletions codeJK2/cgame/cg_consolecmds.cpp
Original file line number Diff line number Diff line change
Expand Up @@ -265,6 +265,7 @@ qboolean CG_ConsoleCommand( void ) {

static const char *gcmds[] = {
"entitylist",
"difficulty",
"force_distract",
"force_grip",
"force_heal",
Expand All @@ -283,6 +284,7 @@ static const char *gcmds[] = {
"runscript",
"saberAttackCycle",
"saberColor",
"secrets",
"setForceAll",
"setSaberAll",
"setobjective",
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