A custom OpenGL Renderer written in C++ using Visual Studio 2019 while I go through chapters of LearnOpengl.com.
Base | Status |
---|---|
3D Renderer Base | IMPLEMENTED |
2D Textures | IMPLEMENTED |
Lighting | IMPLEMENTED |
Mesh Importing | WORKING ON |
Shadows | |
Physically Based Rendering(PBR) | |
Text Rendering | |
Compute Shaders |
LearnOpenGL | Status |
---|---|
Getting Started | COMPLETE |
Lighting | COMPLETE |
Model Loading | COMPLETE |
Advanced OpenGL | CURRENT STATUS |
Advanced Lighting | |
PBR | |
Text Rendering |