Starred repositories
Protocol Buffers - Google's data interchange format
A lockstep solution include lots of deterministic library (Math,Collision,Navmesh,BehaviorTree,Serialization ...)
Keeps time in sync between server and client.
Networking framework for Entitas ECS. Targeted at turnbased games or other slow-paced genres.
A simple Animation Component that leverages PlayableGraphs
Simple and powerful Unity3d game workflow! 简单、高效、高度工业化的商业级unity3d 工作流。
xLua is a lua programming solution for C# ( Unity, .Net, Mono) , it supports android, ios, windows, linux, osx, etc.
Lua memory snapshot dump utility, used for memory leak detection。
This technique is designed to instance Characters(SkinnedMeshRender).
a .NET library that can read/write Office formats without Microsoft Office installed. No COM+, no interop.
.NET Decompiler with support for PDB generation, ReadyToRun, Metadata (&more) - cross-platform!
Open source templating engine based on Microsoft's Razor parsing engine
Unity-Technologies / mono
Forked from mono/monoMono open source ECMA CLI, C# and .NET implementation.
Sketches made with ShaderLab in Unity.