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NTNU
- Trondheim, Norway
- http://bartvbl.no/
Stars
Playing around "Less Slow" coding practices in C++ 20, C, CUDA, PTX, & Assembly, from numerics & SIMD to coroutines, ranges, exception handling, networking and user-space IO
Audio playback and capture library written in C, in a single source file.
A privacy-first, self-hosted, fully open source personal knowledge management software, written in typescript and golang.
Style and Grammar Checker for 25+ Languages
INGInious is a secure and automated exercises assessment platform using your own tests, also providing a pluggable interface with your existing LMS.
A Real-Time Depth Sensor Simulator with GPU Acceleration
A multi core friendly rigid body physics and collision detection library. Written in C++. Suitable for games and VR applications. Used by Horizon Forbidden West.
A script to export Wolfenstein 3D maps to OBJ files.
Mesh optimization library that makes meshes smaller and faster to render
a programming library with geometric algorithms
A single-header ANSI C immediate mode cross-platform GUI library
A graphical interface for Object Capture on macOS
Generates preview thumbnails for 3D model files. Provide a Windows Explorer extensions that adds preview thumbnails for 3D model files.
OpenTTD is an open source simulation game based upon Transport Tycoon Deluxe
A powerful free cross-platform RTS game engine. - Report issues at https://springrts.com/mantis/
A simple implementation of TGA image operations in C/C++.
A fast and clever hex editor for macOS
Linux Desktop Application for the Logitech Spotlight device (and similar devices) - Digital Laser Pointer
The main repository for the Darkflame Universe Server Emulator project.
A simple OpenGL sample of Percentage Closer Soft Shadows with directional and spot lights.
Everything you need for 3D scanning on iOS
The C++ Core Guidelines are a set of tried-and-true guidelines, rules, and best practices about coding in C++
Exercises from Stroustrup's "Programming - Principles and Practice Using C++" (First Edition)
Supplementary code for SHREC 2017 RGB-D Object-to-CAD Retrieval track