This is a Godot 4.1 conversion of Coxcopi's rigid-body character controller that features walking, jumping, sprinting, sliding and crouching.
- This project is using Kenneys Prototype Textures.
- All Environment Textures/HDRIs are from Poly Haven.
- WASD - move
- Mouse - look around
- Ctrl - slide / crouch
- Shift - sprint
The character scene and scripts are found in /Character/. The testing scene (Main.tscn) was just randomly thrown together and is most likely no longer under development.