forked from qmk/qmk_firmware
-
Notifications
You must be signed in to change notification settings - Fork 0
Commit
This commit does not belong to any branch on this repository, and may belong to a fork outside of the repository.
[Keymap] All about (ARM) RGB and OLEDs (drashna keymaps) (qmk#7354)
* Add Kyria Keymap * Enable all RGBLIGHT Animations for ARM and high capacity AVR * Reduce GNUC version for __has_include * Cleanup Ortho 4x12 Community layout * Update Collide 39 keymap * Cleanup Keymaps * Enable full 30 LEDs for Ergodox * Change EEPROM Load timing * Use RGB Matrix on Planck Rev6 * Use correct keymap swap * Enable everything for ARM * Only enable rgb sleep on avr until crash is fixed * Add additional Kyria keymap config * Overhaul Kyria OLED display * Improve kyria keymap based on usage * Minor tweaks to rules * Update OLED code to truncate properly * Fix RGB Light layer indication * Switch all of biton32 to get_highest_layer function * Fix OLED Keylogger display * Run qmk cformat over all of my user files * Slight tweak to kyria based on usage * Move around LALT_T config * Add comments about base wrappers to keymaps * Another cformat pass * Temp fix for VUSB boards and NKRO * Convert tabs to spaces in rules.mk files * Only enable RGBLight if it's enabled * Add Encoder Flip setting * Update OLED font file
- Loading branch information
Showing
38 changed files
with
1,499 additions
and
592 deletions.
There are no files selected for viewing
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
Original file line number | Diff line number | Diff line change |
---|---|---|
@@ -1,45 +1,97 @@ | ||
#include QMK_KEYBOARD_H | ||
#include "drashna.h" | ||
|
||
// Each layer gets a name for readability, which is then used in the keymap matrix below. | ||
// The underscores don't mean anything - you can have a layer called STUFF or any other name. | ||
// Layer names don't all need to be of the same length, obviously, and you can also skip them | ||
// entirely and just use numbers. | ||
#define _QWERTY 0 | ||
#define _FN1 1 | ||
|
||
// Defines for task manager and such | ||
#define CALTDEL LCTL(LALT(KC_DEL)) | ||
#define TSKMGR LCTL(LSFT(KC_ESC)) | ||
/* | ||
* The `LAYOUT_base` macro is a template to allow the use of identical | ||
* modifiers for the default layouts (eg QWERTY, Colemak, Dvorak, etc), so | ||
* that there is no need to set them up for each layout, and modify all of | ||
* them if I want to change them. This helps to keep consistency and ease | ||
* of use. K## is a placeholder to pass through the individual keycodes | ||
*/ | ||
// clang-format off | ||
#define LAYOUT_base( \ | ||
K01, K02, K03, K04, K05, K06, K07, K08, K09, K0A, \ | ||
K11, K12, K13, K14, K15, K16, K17, K18, K19, K1A, \ | ||
K21, K22, K23, K24, K25, K26, K27, K28, K29, K2A \ | ||
) \ | ||
LAYOUT_wrapper( \ | ||
KC_ESC, K01, K02, K03, K04, K05, KC_NO, K06, K07, K08, K09, K0A, KC_DEL, \ | ||
ALT_T(KC_TAB), K11, K12, K13, K14, K15, KC_BSPC, K16, K17, K18, K19, K1A, RALT_T(KC_QUOT), \ | ||
KC_MLSF, CTL_T(K21), K22, K23, K24, LT(_LOWER,K25), KC_SPC, LT(_RAISE,K26), K27, K28, K29, RCTL_T(K2A), KC_ENT \ | ||
) | ||
#define LAYOUT_base_wrapper(...) LAYOUT_base(__VA_ARGS__) | ||
|
||
const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = { | ||
|
||
/* Qwerty | ||
* ,----------------------------------------------------------------------------. ,-------------. | ||
* | Q | W | E | R | T | Bksp | Y | U | I | O | P | | M1 | M2 | | ||
* |------+------+------+------+------+------+------+------+------+------+------+ |------+------| | ||
* | A | S | D | F | G | Enter| H | J | K | L | ; | | M3 | M4 | | ||
* |------+------+------+------+------+------+------+------+------+------+------+ |------+------| | ||
* | Z | X | C | V | B | FN1 | N | M | , | . | / | | M5 | M6 | | ||
* `----------------------------------------------------------------------------' `-------------' | ||
*/ | ||
[_QWERTY] = LAYOUT( | ||
KC_Q, KC_W, KC_E, KC_R, KC_T, KC_BSPC, KC_Y, KC_U, KC_I, KC_O, KC_P, KC_1, KC_2, | ||
KC_A, KC_S, KC_D, KC_F, KC_G, MT(MOD_LSFT, KC_ENT), KC_H, KC_J, KC_K, KC_L, KC_SCLN, KC_3, KC_4, | ||
KC_Z, KC_X, KC_C, KC_V, KC_B, LT(_FN1, KC_SPC), KC_N, KC_M, KC_COMM, KC_DOT, KC_SLSH, KC_5, KC_6 | ||
), | ||
|
||
/* FN1 | ||
* ,----------------------------------------------------------------------------. ,-------------. | ||
* | 1 | 2 | 3 | 4 | 5 | Bksp | 6 | 7 | 8 | 9 | 0 | | M1 | M2 | | ||
* |------+------+------+------+------+------+------+------+------+------+------+ |------+------| | ||
* | 4 | 5 | 6 | + | | Enter| | | | | | | M3 | M4 | | ||
* |------+------+------+------+------+------+------+------+------+------+------+ |------+------| | ||
* | 7 | 8 | 9 | 0 | | FN1 | | | | | | | M5 | M6 | | ||
* `----------------------------------------------------------------------------' `-------------' | ||
*/ | ||
[_FN1] = LAYOUT( | ||
KC_1, KC_2, KC_3, KC_4, KC_5, KC_BSPC, KC_6, KC_7, KC_8, KC_9, KC_0, KC_1, KC_2, | ||
KC_4, KC_5, KC_6, KC_PLUS, _______, KC_ENT, _______, _______, _______, _______, _______, KC_3, KC_4, | ||
KC_7, KC_8, KC_9, KC_0, _______, _______, _______, _______, _______, _______, _______, KC_5, KC_6 | ||
), | ||
[_QWERTY] = LAYOUT_base_wrapper( | ||
_________________QWERTY_L1_________________, _________________QWERTY_R1_________________, | ||
_________________QWERTY_L2_________________, _________________QWERTY_R2_________________, | ||
_________________QWERTY_L3_________________, _________________QWERTY_R3_________________ | ||
), | ||
|
||
[_COLEMAK] = LAYOUT_base_wrapper( | ||
_________________COLEMAK_L1________________, _________________COLEMAK_R1________________, | ||
_________________COLEMAK_L2________________, _________________COLEMAK_R2________________, | ||
_________________COLEMAK_L3________________, _________________COLEMAK_R3________________ | ||
), | ||
|
||
[_DVORAK] = LAYOUT_base_wrapper( | ||
_________________DVORAK_L1_________________, _________________DVORAK_R1_________________, | ||
_________________DVORAK_L2_________________, _________________DVORAK_R2_________________, | ||
_________________DVORAK_L3_________________, _________________DVORAK_R3_________________ | ||
), | ||
|
||
[_WORKMAN] = LAYOUT_base_wrapper( | ||
_________________WORKMAN_L1________________, _________________WORKMAN_R1________________, | ||
_________________WORKMAN_L2________________, _________________WORKMAN_R2________________, | ||
_________________WORKMAN_L3________________, _________________WORKMAN_R3________________ | ||
), | ||
|
||
[_NORMAN] = LAYOUT_base_wrapper( | ||
_________________NORMAN_L1_________________, _________________NORMAN_L1_________________, | ||
_________________NORMAN_L2_________________, _________________NORMAN_R2_________________, | ||
_________________NORMAN_L3_________________, _________________NORMAN_R3_________________ | ||
), | ||
|
||
[_MALTRON] = LAYOUT_base_wrapper( | ||
_________________MALTRON_L1________________, _________________MALTRON_R1________________, | ||
_________________MALTRON_L2________________, _________________MALTRON_R2________________, | ||
_________________MALTRON_L3________________, _________________MALTRON_R3________________ | ||
), | ||
|
||
[_EUCALYN] = LAYOUT_base_wrapper( | ||
_________________EUCALYN_L1________________, _________________EUCALYN_R1________________, | ||
_________________EUCALYN_L2________________, _________________EUCALYN_R2________________, | ||
_________________EUCALYN_L3________________, _________________EUCALYN_R3________________ | ||
), | ||
|
||
[_CARPLAX] = LAYOUT_base_wrapper( | ||
_____________CARPLAX_QFMLWY_L1_____________, _____________CARPLAX_QFMLWY_R1_____________, | ||
_____________CARPLAX_QFMLWY_L2_____________, _____________CARPLAX_QFMLWY_R2_____________, | ||
_____________CARPLAX_QFMLWY_L3_____________, _____________CARPLAX_QFMLWY_R3_____________ | ||
), | ||
|
||
[_MODS] = LAYOUT_wrapper( | ||
_______, ___________________BLANK___________________, _______, ___________________BLANK___________________, _______, | ||
_______, ___________________BLANK___________________, _______, ___________________BLANK___________________, _______, | ||
KC_LSFT, ___________________BLANK___________________, _______, ___________________BLANK___________________, _______ | ||
), | ||
|
||
[_LOWER] = LAYOUT_wrapper( | ||
KC_TILD, _________________LOWER_L1__________________, _______, _________________LOWER_R1__________________, KC_BSPC, | ||
KC_DEL, _________________LOWER_L2__________________, _______, _________________LOWER_R2__________________, KC_PIPE, | ||
_______, _________________LOWER_L3__________________, _______, _________________LOWER_R3__________________, _______ | ||
), | ||
|
||
[_RAISE] = LAYOUT_wrapper( | ||
KC_GRV, _________________RAISE_L1__________________, _______, _________________RAISE_R1__________________, KC_BSPC, | ||
KC_DEL, _________________RAISE_L2__________________, _______, _________________RAISE_R2__________________, KC_BSLS, | ||
_______, _________________RAISE_L3__________________, _______, _________________RAISE_R3__________________, _______ | ||
), | ||
|
||
[_ADJUST] = LAYOUT_wrapper( | ||
KC_MAKE, _________________ADJUST_L1_________________, KC_NUKE, _________________ADJUST_R1_________________, KC_RST, | ||
VRSN, _________________ADJUST_L2_________________, MG_NKRO, _________________ADJUST_R2_________________, EEP_RST, | ||
TG_MODS, _________________ADJUST_L3_________________, KC_RGB_T,_________________ADJUST_R3_________________, RGB_IDL | ||
) | ||
}; | ||
// clang-format on |
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
Oops, something went wrong.