Stars
Burn is a next generation Deep Learning Framework that doesn't compromise on flexibility, efficiency and portability.
OCANNL: OCaml Compiles Algorithms for Neural Networks Learning
Nim bindings for the XLA accelerated linear algebra library
Figma based UI library for nim, with HTML and OpenGL backends.
Nim to GPU shader language compiler and supporting utilities.
An experimental deep learning framework for Nim based on a differentiable array programming language
Official github repository for Fast Artificial Neural Network Library (FANN)
F# scripting in Unity with automatic compilation
Finetune Qwen3, Llama 4, TTS, DeepSeek-R1 & Gemma 3 LLMs 2x faster with 70% less memory! 🦥
C# Wrapper for the RDKit C++ cheminformatics library with support for Windows, Linux and macOS.
fast and simple gui toolkit for nim (work in progress)
Fork of https://github.com/bitstormFA/ArrayFire-Nim
Sample project of the UnrealSharp plugin for Unreal Engine 5
INDI library porting to a C# DLL: automation & control of astronomical instruments
🪻A type-safe and highly concurrent library for F# based on pure functional programming
UnrealSharp is a plugin to Unreal Engine 5, which enables developers to create games using C# (.NET 9) with Hot Reload
A library providing helpers for using F# types with Protobuf-net
FluentAvalonia.FuncUI.Bindings is a library that integrates FluentAvalonia with Avalonia.FuncUI. It contains bindings that enable the use of FluentAvalonia's controls in an F# context offered by Av…
Develop cross-plattform GUI Applications using F# and Avalonia!
The high-speed OpenGL, OpenCL, OpenAL, OpenXR, GLFW, SDL, Vulkan, Assimp, WebGPU, and DirectX bindings library your mother warned you about.
Cross-platform, graphics API agnostic, "Bring Your Own Engine/Framework" style rendering library.