Stars
Figma based UI library for nim, with HTML and OpenGL backends.
Nim to GPU shader language compiler and supporting utilities.
An experimental deep learning framework for Nim based on a differentiable array programming language
Official github repository for Fast Artificial Neural Network Library (FANN)
F# scripting in Unity with automatic compilation
Finetune Llama 3.3, Mistral, Phi, Qwen 2.5 & Gemma LLMs 2-5x faster with 70% less memory
C# Wrapper for the RDKit C++ cheminformatics library with support for Windows, Linux and macOS.
fast and simple gui toolkit for nim (work in progress)
Fork of https://github.com/bitstormFA/ArrayFire-Nim
Sample project of the UnrealSharp plugin for Unreal Engine 5
INDI library porting to a C# DLL: automation & control of astronomical instruments
🪻A type-safe and highly concurrent library for F# based on pure functional programming
UnrealSharp is a plugin to Unreal Engine 5, which enables developers to create games using C# (.NET 9) with Hot Reload
A library providing helpers for using F# types with Protobuf-net
FluentAvalonia.FuncUI.Bindings is a library that integrates FluentAvalonia with Avalonia.FuncUI. It contains bindings that enable the use of FluentAvalonia's controls in an F# context offered by Av…
Develop cross-plattform GUI Applications using F# and Avalonia!
The high-speed OpenGL, OpenCL, OpenAL, OpenXR, GLFW, SDL, Vulkan, Assimp, WebGPU, and DirectX bindings library your mother warned you about.
Cross-platform, graphics API agnostic, "Bring Your Own Engine/Framework" style rendering library.
ILGPU JIT Compiler for high-performance .Net GPU programs
Flax Engine – multi-platform 3D game engine
OrioleDB – building a modern cloud-native storage engine (... and solving some PostgreSQL wicked problems) 🇺🇦