Haste is a Custom Unreal Engine 4 Editor Mode that lets you place static meshes all over your map with point and click
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Enter Haste Edit Mode by selecting the Haste tab in the editor
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Select one or more meshes from the content browser that you would like to place on the map
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Hover the mouse over the viewport and click to place the mesh
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Use the mouse wheel to rotate the mesh cursor
- Create a folder named Plugins in your UE4 game root directory
- Extract the contents of this repository into a directory named Haste
- The final directory structure should look like this
cd ShooterGame mkdir Plugins cd Plugins git clone https://github.com/coderespawn/haste-plugin-ue4.git Haste
This would create a folder named Haste inside the Plugins folder and clone the repository into it
You can clone the plugin into your game's existing git repository as a sub module
cd ShooterGame mkdir Plugins git submodule add https://github.com/coderespawn/haste-plugin-ue4.git Plugins/Haste